R.E.P.O.
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Details

Latest version
0.3.0
Last Updated
First Uploaded
Downloads
196
Likes
1
Size
170KB
Dependants

Changelog

0.3.0 — Public Beta

  • Add optional host-authoritative player blast damage through native PlayerHealth networking; disabled by default.
  • Add player distance falloff, cover checks, per-explosion deduplication and separate self-damage protection.
  • Preserve firing-player identity for each rocket.
  • Refine the existing model with muzzle collars, panel seams, a trigger guard, rear latch and restrained bevels; improve metal/plastic shading.
  • Keep 0.2.2 firing, explosion, sound, enemy damage, shop and ammunition behaviour.
  • Document that two-client 0.3.0 friendly fire remains unverified.

0.2.2

  • Improve muzzle flash, rocket visibility, staged explosions, audio and recoil.
  • Fix initial-overlap collision points and Cleanup Crew body damage resolution.

0.2.1

  • Add regular shop registration, limited rechargeable ammunition and a separate optional F7 infinite-ammo TEST item.
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