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Decompiled source of EnhancedGodMode v1.2.5
EnhancedGodMode.dll
Decompiled a year agousing System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using EnhancedGodMode; using MelonLoader; using Photon.Pun; using Repo_Library; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: MelonInfo(typeof(EnhancedGod), "EventRepo", "1.0", "Drew and Kel", null)] [assembly: MelonGame("semiwork", "REPO")] [assembly: AssemblyTitle("EnhancedGodMode")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("EnhancedGodMode")] [assembly: AssemblyCopyright("Copyright © 2025")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("779630a6-ed84-4579-90aa-e74f5354c1b1")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace EnhancedGodMode; public class EnhancedGod : MelonMod { private readonly Library Repo_Lib = new Library(); private bool hasUpgraded = false; private bool god = false; private bool isNoClip = false; private float flySpeed = 10f; private bool isTumble = false; private bool durability = false; private bool wasInGameLastFrame = false; private bool lasersWOO = false; public override void OnUpdate() { //IL_02d9: Unknown result type (might be due to invalid IL or missing references) //IL_02de: Unknown result type (might be due to invalid IL or missing references) //IL_0315: Unknown result type (might be due to invalid IL or missing references) //IL_0279: Unknown result type (might be due to invalid IL or missing references) //IL_027e: Unknown result type (might be due to invalid IL or missing references) //IL_02b0: Unknown result type (might be due to invalid IL or missing references) bool flag = Repo_Lib.IsInGame(); if (flag && !wasInGameLastFrame) { hasUpgraded = false; } wasInGameLastFrame = flag; if (!flag) { return; } PlayerController playerController = Repo_Lib.GetPlayerController(); if ((Object)(object)playerController == (Object)null) { return; } if (Repo_Lib.IsSprinting(playerController)) { Repo_Lib.SetSprintEnergyDrain(playerController, 0f); Repo_Lib.SetPlayerCurrentEnergy(playerController, Repo_Lib.GetPlayerMaxEnergy(playerController)); } if (!hasUpgraded) { hasUpgraded = true; for (int i = 0; i < 20; i++) { Repo_Lib.UpgradePlayerEnergy(); Repo_Lib.UpgradePlayerHealth(); Repo_Lib.UpgradePlayerJump(); Repo_Lib.UpgradePlayerGrabRange(); Repo_Lib.UpgradePlayerGrabStrength(); } for (int j = 0; j < 10; j++) { Repo_Lib.UpgradePlayerTumbleLaunch(); Repo_Lib.UpgradePlayerSprintSpeed(); } } if (Input.GetKeyDown((KeyCode)282)) { if (!god) { god = true; Repo_Lib.SetGodMode(true); MelonLogger.Msg("god mode enabled"); } else { god = false; Repo_Lib.SetGodMode(false); MelonLogger.Msg("god mode disabled"); } } if (Input.GetKeyDown((KeyCode)283)) { ToggleNoClip(playerController); } if (isNoClip) { FlyMovement(playerController); } if (Input.GetKeyDown((KeyCode)284)) { Repo_Lib.SpawnItem(AssetManager.instance.enemyValuableBig); } if (Input.GetKeyDown((KeyCode)285)) { List<PlayerAvatar> allPlayers = Repo_Lib.GetAllPlayers(); for (int k = 0; k < allPlayers.Count; k++) { if (((Component)allPlayers[k]).GetComponent<PhotonView>().IsMine) { PlayerController playerController2 = Repo_Lib.GetPlayerController(); MelonLogger.Msg("Player is mine"); Vector3 position; if (k != 0) { position = ((Component)allPlayers[k - 1]).transform.position; MelonLogger.Msg("Player moved to: " + ((object)(Vector3)(ref position)).ToString()); Repo_Lib.TeleportPlayer(playerController2, ((Component)allPlayers[k - 1]).transform.position); } else { position = ((Component)allPlayers[allPlayers.Count - 1]).transform.position; MelonLogger.Msg("Player moved to: " + ((object)(Vector3)(ref position)).ToString()); Repo_Lib.TeleportPlayer(playerController2, ((Component)allPlayers[allPlayers.Count - 1]).transform.position); } } } } if (Input.GetKeyDown((KeyCode)286)) { PlayerAvatar playerAvatar = Repo_Lib.GetPlayerAvatar(); Repo_Lib.HealPlayerMax(((Component)playerAvatar).gameObject); } if (Input.GetKeyDown((KeyCode)287)) { if (!durability) { Repo_Lib.DisableItemsDurability(true); MelonLogger.Msg("Item Durability: Disabled"); durability = true; } else { Repo_Lib.DisableItemsDurability(false); MelonLogger.Msg("Item Durability: Enabled"); durability = false; } } if (lasersWOO) { Repo_Lib.DrawLineToEnemy(); } if (Input.GetKeyDown((KeyCode)288)) { if (!lasersWOO) { lasersWOO = true; return; } lasersWOO = false; Repo_Lib.ClearEnemyLines(); } } private void ToggleNoClip(PlayerController playerController) { //IL_0096: Unknown result type (might be due to invalid IL or missing references) isNoClip = !isNoClip; if (isNoClip) { ((Behaviour)playerController.PlayerCollision).enabled = false; ((Behaviour)playerController.CollisionController).enabled = false; ((Component)playerController.CollisionController).gameObject.SetActive(false); ((Component)playerController.PlayerCollision).gameObject.SetActive(false); ((Behaviour)playerController.CollisionGrounded).enabled = false; playerController.rb.isKinematic = true; playerController.rb.useGravity = false; playerController.rb.detectCollisions = false; playerController.rb.velocity = Vector3.zero; MelonLogger.Msg("NoClip enabled"); } else { ((Behaviour)playerController.PlayerCollision).enabled = true; ((Behaviour)playerController.CollisionController).enabled = true; ((Component)playerController.CollisionController).gameObject.SetActive(true); ((Component)playerController.PlayerCollision).gameObject.SetActive(true); ((Behaviour)playerController.CollisionGrounded).enabled = true; playerController.rb.isKinematic = false; playerController.rb.useGravity = true; playerController.rb.detectCollisions = true; MelonLogger.Msg("NoClip disabled"); } } private void FlyMovement(PlayerController playerController) { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_0122: Unknown result type (might be due to invalid IL or missing references) //IL_0126: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Unknown result type (might be due to invalid IL or missing references) Rigidbody component = ((Component)playerController).GetComponent<Rigidbody>(); if ((Object)(object)component != (Object)null) { component.useGravity = false; component.velocity = Vector3.zero; } float axis = Input.GetAxis("Horizontal"); float axis2 = Input.GetAxis("Vertical"); float num = 0f; if (Input.GetKey((KeyCode)32)) { num = 1f; } if (Input.GetKey((KeyCode)306)) { num = -1f; } bool flag = axis != 0f || axis2 != 0f || num != 0f; float num2 = flySpeed; num2 = ((!Input.GetKey((KeyCode)304) || !Input.GetKey((KeyCode)119)) ? flySpeed : (num2 + 15f)); Vector3 val = (flag ? (((Component)playerController).transform.right * axis + ((Component)playerController).transform.forward * axis2 + ((Component)playerController).transform.up * num) : Vector3.zero); Transform transform = ((Component)playerController).transform; transform.position += val * num2 * Time.deltaTime; } }