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ValuablesCounted
Counts valuables dropped by monsters and shows the count in TimerMod's enemy list UI.
By REPOTeam
| Last updated | a day ago |
| Total downloads | 128 |
| Total rating | 0 |
| Categories | AI Generated |
| Dependency string | REPOTeam-ValuablesCounted-1.1.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
Rune580-REPO_SteamNetworking_Lib
API/Library for networking using Steamworks socket relays. Very much WIP, but still usable, mostly.
Preferred version: 0.1.2BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
ValuablesCounted
ValuablesCounted is a R.E.P.O mod that tracks valuables dropped by monsters during a run.
What It Does
- Counts each monster that can drop valuables.
- Reads each monster's maximum valuable drops from the game.
- Shows each monster's dropped/max count beside its name in TimerMod's enemy list.
- Shows the total dropped/max valuables for the current map.
- Resets the count automatically when a new map starts.
- Syncs drop counts in multiplayer so host and non-host players see the same totals.
- Keeps tracking in the BepInEx log even if TimerMod is not installed.
Requirements
- BepInEx: required for loading the mod.
- RepoSteamNetworking: required for multiplayer drop-count sync.
- TimerMod: optional, but required if you want the counts shown in TimerMod's enemy-list UI.
Without TimerMod, ValuablesCounted still tracks drops and writes count updates to the BepInEx log.