REPOWorkshop-DynamicRepoGrabBeam icon

DynamicRepoGrabBeam

This mod dynamically adjusts the grab beam color in REPO based on mass, impact force, and object type!

CHANGELOG

Changelog - REPO-GrabBeam-PhysicsColorMod

[1.0.0]

Added

  • Initial public release.
  • Dynamic grab beam color changes based on object mass (light, medium, heavy).
  • Dynamic brightness, saturation, and transparency scaling based on impact force.
  • Multiplayer support: other players' beams recolor properly.
  • Highly optimized caching for minimal CPU and GPU overhead.
  • Configurable weight thresholds, color settings, and force scaling via config file.

Fixed

  • No fixes required

Notes

  • Fully compatible with BepInEx 5.4.