Skip to main contentThunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Changelog - REPO-GrabBeam-PhysicsColorMod
[1.0.1]
Added
- Images to showcase off mod better.
Fixed
- Issue where color of grab beam would occasionally default to default color.
[1.0.0]
Added
- Initial public release.
- Dynamic grab beam color changes based on object mass (light, medium, heavy).
- Dynamic brightness, saturation, and transparency scaling based on impact force.
- Multiplayer support: other players' beams recolor properly.
- Highly optimized caching for minimal CPU and GPU overhead.
- Configurable weight thresholds, color settings, and force scaling via config file.
Fixed
Notes
- Fully compatible with BepInEx 5.4.