
ObjectDropLaser
Tired of missing the cart? Shoot a laser to see where objects will drop!
Date uploaded | 3 weeks ago |
Version | 1.0.1 |
Download link | REPOWorkshop-ObjectDropLaser-1.0.1.zip |
Downloads | 3007 |
Dependency string | REPOWorkshop-ObjectDropLaser-1.0.1 |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
REPO-DropLaser
A precise object landing assistant for the game REPO.
Adds a customizable laser showing where your held object will land if dropped, helping you aim throws and drops more accurately.
Features
- Adds a downward-pointing laser from your grabbed objects.
- Helps visually predict where objects will land when dropped.
- Customizable colors: match your beam color or define your own.
- Fully configurable beam width, brightness, and range.
- Auto-activation option: laser turns on automatically when grabbing an object.
- Multiplayer compatible: laser is shown only for your local player.
- Efficiently optimized for minimal performance impact.
Installation
- Install BepInEx for REPO if you haven't already.
- Download the latest release
.zip
from this repository or Thunderstore page. - Extract the
.dll
file into yourBepInEx/plugins/
folder. - Launch REPO.
- The landing laser system will now be available when grabbing objects.
Configuration
The mod automatically generates a config file at: REPO\BepInEx\config
You can customize:
- Master Enable: Fully disable or enable the system.
- Laser Toggle Key: Default is
L
, but you can assign any key. - Beam Colors:
- Use your grab beam's color automatically.
- Or override with a custom static color.
- Laser Shape:
- Start and end widths.
- Laser max downward scan distance.
- Laser Light:
- Glow brightness (intensity).
- Glow range.
- Auto-Enable:
- Automatically turns the laser on when grabbing an object if you want.
How It Works
-
Dynamic Laser Control:
Laser only appears when you're holding something and can be toggled freely. -
Precision Raycasting:
The laser scans downward, ignoring invisible cart barriers and non-physical triggers to accurately hit solid ground or surfaces. -
Singleplayer and Multiplayer Handling:
In multiplayer, lasers are local to each client and don't interfere across players. -
Auto Cleanup:
On scene changes, lasers are properly destroyed and reset to prevent duplication or errors.
Credits
- Developed by M1llerF
License
This mod is released under the MIT License.
You are free to modify, distribute, and expand upon it with appropriate attribution.
CHANGELOG
Changelog - REPO-DropLaser-LandingLaserMod
[1.0.1]
Added
- Initial public release.
- Adds a downward-pointing laser when holding objects.
- Laser dynamically shows where the held object would land if dropped.
- Configurable options for:
- Enabling/disabling the laser system.
- Customizing laser color (match grab beam or set your own).
- Adjusting laser start width, end width, and max scan distance.
- Adjusting laser glow light intensity and range.
- Choosing a custom toggle key (default
L
). - Auto-enable laser when grabbing an object.
- Multiplayer support: laser is local-only and behaves correctly in multiplayer sessions.
- Scene transitions handled cleanly with no leftover objects or memory leaks.
- Fully optimized for minimal CPU and GPU impact.
Fixed
- Corrected Manifest
Notes
- Fully compatible with BepInEx 5.4.