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AllMapMerge
【Host Only MOD】Generate maps that mix rooms from Manor, Arctic, Wizard, and Museum (modded maps also supported to some extent).Manor、Arctic、Wizard、Museumの部屋を混ぜたマップを生成
By REPO_JP
CHANGELOG
Changelog
2.0.0
- Fixed host-only behavior so the mod no longer runs when only clients have it installed
- Added safer default merged map generation using Manor, Arctic, Wizard, and Museum
- Added an optional config to allow merging rooms from all maps, including modded maps, with warning notes
- Fixed non-run levels so map merge logic does not run in menu, splash, tutorial, lobby, shop, or arena states
- Fixed loading screen map name, rich presence text, and custom loading image behavior for AllMapMerge
- Fixed door handling so doors are removed without breaking room connections
- Fixed cases where walls disappeared on sides that should remain closed
- Added merged valuable generation from all available map valuable pools during AllMapMerge runs
1.2.1
- Added merged valuable generation so valuables can be selected from all available map valuable pools even when room merging stays limited to the default four maps
- Kept room merging behavior unchanged for the default safe mode while expanding valuable variety across installed maps
- Continued excluding non-run levels such as main menu, splash screen, tutorial, lobby menu, arena, shop, lobby, and recording from AllMapMerge processing
1.2.0
- Fixed level exclusion handling so AllMapMerge does not run map generation logic on
levelMainMenu,levelSplashScreen,levelTutorial,levelLobbyMenu,levelArena,levelShop, orlevelLobby - Centralized excluded-level checks so generation, merged-session detection, client visual overrides, and Steam/Discord override logic all follow the same rules
- Improved safety for non-run levels to prevent unintended activation during menu, splash, tutorial, lobby, shop, and arena states
- Kept
levelRecordingexcluded as before
1.1.0
- Fixed host-only gating so the mod does not run at all when only clients have it installed
- Fixed loading image replacement so it only appears when the host is actually running AllMapMerge
- Fixed custom map name and presence-related display updates so they only apply when AllMapMerge is active in the room
- Fixed outer wall and door related side effects that could occur on clients when the host did not have the mod
- Kept client-side loading image replacement working for players in rooms where the host is running AllMapMerge
1.0.0
- Initial release
- Merges Manor, Arctic, Wizard, and Museum room pools by default
- Prefers adjacent rooms from different source maps when possible
- Supports loading screen name override to AllMapMerge
- Supports loading image replacement for selected loading graphics
- Includes a dangerous config option to merge all available maps, including modded maps