R.E.P.O.
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149KB
Dependency string
REPO_JP-ArenaRaceMultiplayerSpawnFix-4.0.2
Dependants

Changelog

[4.0.1]

Changed

  • Improved Arena Race spawn layout timing by applying the layout after a short delayed retry instead of only at the first PlayerSpawn timing.
  • Improved Arena Race detection stability when ArenaRace.instance or arena state detection is not ready immediately after player spawn.
  • Improved diagnostic console logs for spawn layout application.
  • Improved start boost diagnostics when boost application is skipped or fails.

Fixed

  • Fixed cases where the spawn layout could be skipped and players would remain in the vanilla spawn positions.
  • Fixed unclear failure cases by adding skip reasons for layout application.
  • Fixed unclear boost failure cases by adding skip reasons for start boost application.
  • Fixed missing diagnostics for player count, spawn point count, arena detection, host detection, and TruckSafetySpawnPoint state.

[4.0.0] - Initial Release

Added

  • Added Arena Race multiplayer spawn layout fix.
  • Added host-only player spawn repositioning for Arena Race.
  • Added configurable horizontal player count.
  • Added configurable vertical player count.
  • Added randomized player placement every race start.
  • Added start boost after the 3-2-1 countdown.
  • Added configurable start boost enable setting.
  • Added configurable start boost multiplier.

Changed

  • Fixed the issue where the host could always spawn in the same front-left position.
  • Internalized layout settings that do not need regular configuration.
  • Simplified configuration to only essential gameplay settings.
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