REPO_JP-HitboxWireframeVisualizer icon

HitboxWireframeVisualizer

Overlay wireframe hitboxes for nearby objects (enemies, players, room modules, items) and optionally make the underlying models transparent.近距離の敵/プレイヤー/部屋モジュール/アイテムの当たり判定を表示

By REPO_JP

CHANGELOG

Changelog

1.0.0

  • Initial release
  • Wireframe hitbox visualization for nearby colliders (Box/Sphere/Capsule, optional MeshCollider as bounds)
  • Genre filters: Enemy / Player / RoomModule / Item
  • Trigger color separation and layer-based color mapping
  • Optional translucent fill rendering
  • Optional grid sampling points (heavy)
  • Optional model transparency with MaterialPropertyBlock (alpha 0-100 per genre)
  • Auto-reload config when the config file is modified
  • Optional Physics trace visualization via Harmony patches
  • Target lock mode and JSON export to clipboard