Home Communities R.E.P.O. HitboxWireframeVisualizer
Changelog
1.0.0
Initial release
Wireframe hitbox visualization for nearby colliders (Box/Sphere/Capsule, optional MeshCollider as bounds)
Genre filters: Enemy / Player / RoomModule / Item
Trigger color separation and layer-based color mapping
Optional translucent fill rendering
Optional grid sampling points (heavy)
Optional model transparency with MaterialPropertyBlock (alpha 0-100 per genre)
Auto-reload config when the config file is modified
Optional Physics trace visualization via Harmony patches
Target lock mode and JSON export to clipboard
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