Changelog
4.0.0
- Updated for the REPO v0.4.0 Cosmetics Update
- Added tumble stun before Shadow Child pull force is applied
- Added configurable stun duration during pull attacks
- Added Daruma approach behavior where Shadow Child moves only while not being watched
- Added approach target detection with a default radius of 50 units
- Added farthest-player retargeting after reaching the current approach target
- Added stuck retargeting after 5 seconds by default
- Added NavMesh-based approach movement
- Added forced movement assist for low ceilings, stairs, and small steps
- Added forward tilt while forcing movement through obstacles
- Added safe EnemyOnScreen handling to prevent missing player ViewID errors
- Kept configurable eye contact time, damage, pull multiplier, look-away grace, and solidarity attack behavior
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