Repo_Builder-LevelChanger icon

LevelChanger

Jump to any level via a clean in-game GUI. Host-synced, hotkey configurable via REPOConfig.

Last updated 4 hours ago
Total downloads 134
Total rating 0 
Categories Mods AI Generated
Dependency string Repo_Builder-LevelChanger-1.0.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305

README

LevelChanger

Jump to any level in R.E.P.O. with a clean in-game GUI. Type 1504, hit LEVEL LADEN — and the game reloads straight into that level with the matching difficulty scaling.

Be careful — it only gets harder from here.

Features

  • 🎛️ In-game GUI overlay (default hotkey: F6, fully rebindable)
  • 🔢 Type any target level or use the +1 / +10 / +100 / RST quick buttons
  • 🌐 Multiplayer-safe: only the host can change the level, clients sync automatically
  • ⚙️ Configurable via REPOConfig (hotkey, default level, warning toggle)
  • 🧠 Reflection-based — no game files are modified, survives most game updates

Usage

  1. Start or join a mission (you must be the host in multiplayer).
  2. Press F6 (or your configured key) to open the GUI.
  3. Type the target level — e.g. 1504 — or use the quick buttons.
  4. Hit LEVEL LADEN. The game reloads into the chosen level.

The footer always shows Current level → Target level so you know where you are.

Configuration

All settings appear automatically in REPOConfig (Mods menu), or edit BepInEx/config/paul.repo.levelchanger.cfg:

Setting Default Description
Toggle Key F6 Key to open/close the GUI
Default Level 1 Pre-filled level when opening the GUI
Show Warning true Show the "be careful" hint

Notes

  • Changing the level sets the run's levelsCompleted counter, so enemy difficulty, extraction values and scaling all match the chosen level.
  • Clients in multiplayer cannot trigger a level change — the button is blocked with a hint.
  • This mod does not touch your save files or game installation.

Credits

Made by Paul. Built with BepInEx 5.