Decompiled source of Shop Infinite Stamina v1.0.0

Shop Infinite Stamina\ShopInfiniteStamina.dll

Decompiled 5 hours ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ShopInfiniteStamina")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+030a7fccc5a4f722ef74de0f10cef8bfbd27863e")]
[assembly: AssemblyProduct("ShopInfiniteStamina")]
[assembly: AssemblyTitle("ShopInfiniteStamina")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ShopInfiniteStamina
{
	[BepInPlugin("com.riggola.shopinfinitestamina", "Shop Infinite Stamina", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public const string PluginGuid = "com.riggola.shopinfinitestamina";

		public const string PluginName = "Shop Infinite Stamina";

		public const string PluginVersion = "1.0.0";

		internal static ManualLogSource Log;

		private void Awake()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			Log = ((BaseUnityPlugin)this).Logger;
			new Harmony("com.riggola.shopinfinitestamina").PatchAll(typeof(ShopStaminaPatch));
			Log.LogInfo((object)"Shop Infinite Stamina v1.0.0 loaded");
		}
	}
	[HarmonyPatch(typeof(PlayerController), "Update")]
	internal static class ShopStaminaPatch
	{
		private static readonly FieldRef<PlayerController, float> EnergyCurrent = AccessTools.FieldRefAccess<PlayerController, float>("EnergyCurrent");

		private static readonly FieldRef<PlayerController, float> EnergyStart = AccessTools.FieldRefAccess<PlayerController, float>("EnergyStart");

		[HarmonyPostfix]
		private static void Postfix(PlayerController __instance)
		{
			if (SemiFunc.RunIsShop())
			{
				EnergyCurrent.Invoke(__instance) = EnergyStart.Invoke(__instance);
			}
		}
	}
}