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Decompiled source of CANNON v0.8.6
RepoCannon.dll
Decompiled a year agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using REPOLib.Modules; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: AssemblyCompany("RepoCannon")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("RepoCannon")] [assembly: AssemblyTitle("RepoCannon")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace RepoCannon { internal class BatteryUI_Patch { [HarmonyPatch(typeof(BatteryUI), "Update")] [HarmonyPrefix] public static bool Prefix(BatteryUI __instance) { try { PhysGrabObject component = ((Component)PhysGrabber.instance.grabbedObjectTransform).gameObject.GetComponent<PhysGrabObject>(); if (Object.op_Implicit((Object)(object)((Component)component).transform.Find("RepoCannon"))) { ((Component)component).GetComponent<ItemBattery>().OverrideBatteryShow(1.5f); return false; } } catch (Exception) { } return true; } } internal class CartPatch { [HarmonyPatch(typeof(PhysGrabCart), "Start")] [HarmonyPostfix] public static void Postfix(PhysGrabCart __instance) { if (Object.op_Implicit((Object)(object)((Component)__instance).transform.Find("RepoCannon"))) { ItemGun component = ((Component)__instance).GetComponent<ItemGun>(); component.gunRecoilForce = Plugin.Recoil.Value; component.cameraShakeMultiplier = Plugin.ScreenShake.Value; component.batteryDrainFullBars = Plugin.BatteryDrain.Value; component.shootCooldown = Plugin.FireRate.Value; HurtCollider componentInChildren = ((Component)__instance).GetComponentInChildren<HurtCollider>(true); componentInChildren.playerDamage = Plugin.PlayerDamage.Value; componentInChildren.enemyDamage = Plugin.EnemyDamage.Value; componentInChildren.enemyFreezeTime = 0f; componentInChildren.enemyStunTime = 10f; } } } internal class ItemAttributesPatch { [HarmonyPatch(typeof(ItemAttributes), "Start")] [HarmonyPrefix] public static void Prefix(ItemAttributes __instance) { if (Object.op_Implicit((Object)(object)((Component)__instance).transform.Find("RepoCannon"))) { ((Component)__instance).GetComponent<ItemAttributes>().item.value.valueMin = Plugin.MinPrice.Value; ((Component)__instance).GetComponent<ItemAttributes>().item.value.valueMax = Plugin.MaxPrice.Value; } } } [BepInPlugin("Sai.Cannon", "Cannon", "0.8.6")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { private static Plugin _instance; private static Harmony _harmony; private static AssetBundle cannonBundle; private static Value CannonValue; public static ManualLogSource log; private bool _initialized; internal static ConfigEntry<float> MinPrice; internal static ConfigEntry<float> MaxPrice; internal static ConfigEntry<float> FireRate; internal static ConfigEntry<float> Recoil; internal static ConfigEntry<float> ScreenShake; internal static ConfigEntry<int> BatteryDrain; internal static ConfigEntry<int> EnemyDamage; internal static ConfigEntry<int> PlayerDamage; internal static Plugin Instance { get { return _instance; } set { if ((Object)(object)_instance == (Object)null) { _instance = value; } else { Object.Destroy((Object)(object)value); } } } private void Awake() { //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Expected O, but got Unknown //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Expected O, but got Unknown _instance = this; if (_harmony == null) { _harmony = new Harmony("Sai.Cannon"); } ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Sai_Cannon is loaded!"); ((BaseUnityPlugin)this).Logger.LogInfo((object)"\n ____ _ _ _ _ _ ___ _ _ \n / ___| / \\ | \\ | | | \\ | | / _ \\ | \\ | |\n| | / _ \\ | \\| | | \\| | | | | | | \\| | \n| |___ _ / ___ \\ _ | |\\ | _ | |\\ | _| |_| |_ | |\\ | \n \\____|(_)/_/ \\_\\(_)|_| \\_|(_)|_| \\_|(_)\\___/(_)|_| \\_| v0.8.6"); _harmony.PatchAll(typeof(CartPatch)); _harmony.PatchAll(typeof(BatteryUI_Patch)); _harmony.PatchAll(typeof(ItemAttributesPatch)); cannonBundle = ExtractEmbeddedResource("RepoCannon.cannon"); GenerateConfig(); CannonValue = (Value)ScriptableObject.CreateInstance("Value"); LoadAssets(); } private void GenerateConfig() { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Expected O, but got Unknown //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Expected O, but got Unknown //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Expected O, but got Unknown //IL_00e6: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Expected O, but got Unknown //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_012d: Expected O, but got Unknown //IL_0154: Unknown result type (might be due to invalid IL or missing references) //IL_015e: Expected O, but got Unknown //IL_018d: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Expected O, but got Unknown //IL_01c6: Unknown result type (might be due to invalid IL or missing references) //IL_01d0: Expected O, but got Unknown MinPrice = ((BaseUnityPlugin)this).Config.Bind<float>("Pricing", "Minimum Price", 9500f, new ConfigDescription("The minimum price for the cannon(Not including scaling) | Default 9500", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 150000f), Array.Empty<object>())); MaxPrice = ((BaseUnityPlugin)this).Config.Bind<float>("Pricing", "Maximum Price", 12000f, new ConfigDescription("The maximum price for the cannon(Not including scaling) | Default 12000", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 150000f), Array.Empty<object>())); FireRate = ((BaseUnityPlugin)this).Config.Bind<float>("Weapon", "Fire Rate", 2f, new ConfigDescription("The Fire Rate for the weapon | Default 2", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 10f), Array.Empty<object>())); Recoil = ((BaseUnityPlugin)this).Config.Bind<float>("Weapon", "Recoil", 25f, new ConfigDescription("The amount of recoil for the weapon(Only noticable when fired from the side) | Default 25", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 25f), Array.Empty<object>())); ScreenShake = ((BaseUnityPlugin)this).Config.Bind<float>("Weapon", "Screen Shake", 20f, new ConfigDescription("The amount the screen shakes after firing | Default 20", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 100f), Array.Empty<object>())); BatteryDrain = ((BaseUnityPlugin)this).Config.Bind<int>("Weapon", "Battery Drain", 2, new ConfigDescription("The amount the weapon drains from the battery when fired | Default 2", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 5), Array.Empty<object>())); PlayerDamage = ((BaseUnityPlugin)this).Config.Bind<int>("Damage", "Player Damage", 150, new ConfigDescription("The amount of damage dealt to the player | Default 150", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 1000), Array.Empty<object>())); EnemyDamage = ((BaseUnityPlugin)this).Config.Bind<int>("Damage", "Enemy Damage", 500, new ConfigDescription("The amount of damage dealt to enemies | Default 500", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 2000), Array.Empty<object>())); } public AssetBundle ExtractEmbeddedResource(string resourceName) { if (string.IsNullOrEmpty(resourceName)) { ((BaseUnityPlugin)this).Logger.LogError((object)"Resource name is null or empty."); return null; } Assembly executingAssembly = Assembly.GetExecutingAssembly(); using Stream stream = executingAssembly.GetManifestResourceStream(resourceName); if (stream == null) { ((BaseUnityPlugin)this).Logger.LogError((object)("Failed to find resource: " + resourceName)); return null; } AssetBundle val = AssetBundle.LoadFromStream(stream); if ((Object)(object)val == (Object)null) { ((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load AssetBundle."); return null; } ((BaseUnityPlugin)this).Logger.LogInfo((object)"AssetBundle loaded successfully."); return val; } private void LoadAssets() { Item val = cannonBundle.LoadAsset<Item>("Assets/REPO/Game/Resources/items/items/Item Cannon Cart.asset"); val.value = CannonValue; Items.RegisterItem(val); } } public static class PluginInfo { public const string PLUGIN_ID = "Sai_Cannon"; public const string PLUGIN_NAME = "Cannon"; public const string PLUGIN_VERSION = "0.8.6"; public const string PLUGIN_GUID = "Sai.Cannon"; } }