Automatically starts the moment the loading screen ends and you gain control of your character.
Automatically stops when the level ends (extraction / level completion) and holds the final level time.
Automatically resets when the next level begins.
Automatically hides in the Main Menu, Lobby Menu, during death cutscenes, and while the map panel HUD is open.
Includes 3 distinct style modes:
Ultra: Native TMP text with CRT shader effect and bloom.
Classic: Retro green text with REPO money HUD CRT glow.
Basic: Clean, flat-white text rendered on a dedicated CRT-free overlay canvas.
Fully customizable font size and X/Y offset controls, positioned at the top of Global settings (B.Global) for easy access.
Ultra & Classic Upgrades UI Modes:
Ultra: Modern panel rendered directly inside the in-game CRT monitor pipeline with chromatic aberration, scanlines, and bloom matching the game HUD.
Classic: Retro green CRT glow with refined regular font weight and clean horizontal character spacing.
Custom upgrade overlay integrated into shop screens and map panels displaying live persistent save data.
Fully Independent Modes: Mix and match any combination of Display Mode (Ultra, Classic, Basic), Upgrade UI Mode (Ultra, Classic, Native), and Timer Style (Ultra, Classic, Basic).
Fixed & Improved
Extraction Progress Reset & Accuracy: Fixed level state leakage across client runs, ensuring exploration progress and 100% completion percentages reliably reset on every level generation for all clients, and improved floor precision.
Truck & Cart Label Tracking: Resolved truck position caching issues so world labels continuously track the truck's accurate position in real-time.
Shop Upgrade Display: Fixed Ultra upgrade UI visibility in non-level shop states, parenting the container to the HUD canvas root so it renders reliably when buying upgrades in the shop.
[1.0.0] - 2026-07-16
Added
Initial release of UI ultra+!
Advanced customizable HUD for valuables, remaining values, exploration progress, and token box counts.
Dynamic Enemy Tracking HUD displaying active enemy types and total counts.
Enhanced Teammate HUD overlays showing alive/dead status, distance, and direction indicators.
Vehicle and Cart tracking HUD overlays to keep track of large carts, small carts, karts, and cargo.
Native in-game options menu integration via REPOConfig.
Full localization support for both English and Chinese languages.
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