ItemsBounceBack
Makes equippable items bounce out of hurt/kill boxes!
| Last updated | 2 weeks ago |
| Total downloads | 121614 |
| Total rating | 5 |
| Categories | Mods Misc Items Weapons |
| Dependency string | SeroRonin-ItemsBounceBack-1.2.0 |
| Dependants | 54 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304README
Makes equippable items bounce out of hurt/kill boxes!
A very simple mod. No more losing items for the rest of the level when your teammate knocks you off the map (does not apply to carts, item upgrades or other non-hotbar items)
If you have any issues, report them to me through either the mod listing on the R.E.P.O Modding Discord or on github
Mod Compatiblity:
Users
Most modded items should be supported, granted they meet the criteria. If you notice a certain mod misbehaving, reach out to me or the author of the other mod!
Developers
By default, this mod populates a dictionary of all items from the ingame list, making most hotbar-equippable items bounce in non-arena levels. The following itemTypes are ignored by default:
- cart
- pocket_cart
- item_upgrade
If you want to override a custom item's behaviour, add this mod as a soft dependency and call ItemsBounceBack.TryAddBounceEntry(itemNameString, shouldBounceBool, overrideEntryBool) somewhere in your code (this should only be called once)
If you like my mods, please consider supporting me via one of the badges below!
