using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using REPOLib.Extensions;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("Autodesk.Fbx")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("FbxBuildTestAssets")]
[assembly: IgnoresAccessChecksTo("Klattersynth")]
[assembly: IgnoresAccessChecksTo("Photon3Unity3D")]
[assembly: IgnoresAccessChecksTo("PhotonChat")]
[assembly: IgnoresAccessChecksTo("PhotonRealtime")]
[assembly: IgnoresAccessChecksTo("PhotonUnityNetworking")]
[assembly: IgnoresAccessChecksTo("PhotonUnityNetworking.Utilities")]
[assembly: IgnoresAccessChecksTo("PhotonVoice.API")]
[assembly: IgnoresAccessChecksTo("PhotonVoice")]
[assembly: IgnoresAccessChecksTo("PhotonVoice.PUN")]
[assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime")]
[assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime.Public")]
[assembly: IgnoresAccessChecksTo("Sirenix.OdinInspector.Attributes")]
[assembly: IgnoresAccessChecksTo("Sirenix.Serialization.Config")]
[assembly: IgnoresAccessChecksTo("Sirenix.Serialization")]
[assembly: IgnoresAccessChecksTo("Sirenix.Utilities")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Formats.Fbx.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Postprocessing.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Antlr3.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Core")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Flow")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.State")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: IgnoresAccessChecksTo("websocket-sharp")]
[assembly: AssemblyCompany("SeroRonin")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.1.0.0")]
[assembly: AssemblyInformationalVersion("1.1.0")]
[assembly: AssemblyProduct("ItemsBounceBack")]
[assembly: AssemblyTitle("ItemsBounceBack")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ItemsBounceBack
{
[HarmonyPatch(typeof(StatsManager))]
internal static class ItemBouncePatch_StatsManager
{
[HarmonyPostfix]
[HarmonyPatch("Start")]
public static void Start_Postfix(StatsManager __instance)
{
ItemsBounceBack.PopulateDictionary();
}
}
[HarmonyPatch(typeof(HurtCollider))]
internal static class ItemBouncePatch_HurtCollider
{
[HarmonyTranspiler]
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
private static IEnumerable<CodeInstruction> ColliderCheck_Transpiler(IEnumerable<CodeInstruction> instructions)
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
//IL_0009: Expected O, but got Unknown
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Expected O, but got Unknown
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Expected O, but got Unknown
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Expected O, but got Unknown
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Expected O, but got Unknown
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Expected O, but got Unknown
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Expected O, but got Unknown
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Expected O, but got Unknown
//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
//IL_00ff: Expected O, but got Unknown
//IL_011c: Unknown result type (might be due to invalid IL or missing references)
//IL_0122: Expected O, but got Unknown
//IL_013f: Unknown result type (might be due to invalid IL or missing references)
//IL_0145: Expected O, but got Unknown
//IL_014d: Unknown result type (might be due to invalid IL or missing references)
//IL_0153: Expected O, but got Unknown
CodeMatcher val = new CodeMatcher(instructions, (ILGenerator)null);
val.MatchForward(true, (CodeMatch[])(object)new CodeMatch[7]
{
new CodeMatch((OpCode?)OpCodes.Brtrue, (object)null, (string)null),
new CodeMatch((OpCode?)OpCodes.Ldloc_1, (object)null, (string)null),
new CodeMatch((OpCode?)OpCodes.Ldfld, (object)null, (string)null),
new CodeMatch((OpCode?)OpCodes.Brfalse, (object)null, (string)null),
new CodeMatch((OpCode?)OpCodes.Ldloc_S, (object)null, (string)null),
new CodeMatch((OpCode?)OpCodes.Ldfld, (object)null, (string)null),
new CodeMatch((OpCode?)OpCodes.Brtrue, (object)null, (string)null)
}).ThrowIfInvalid("ColliderCheck(): Couldn't find matching code");
object operand = val.Operand;
val.Advance(-1);
val.Advance(-1);
object operand2 = val.Operand;
val.Advance(1);
val.Advance(1);
val.Advance(1);
val.Insert((CodeInstruction[])(object)new CodeInstruction[4]
{
new CodeInstruction(OpCodes.Ldloc_S, operand2),
new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(Component), "get_gameObject", (Type[])null, (Type[])null)),
new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(ItemsBounceBack), "ShouldItemBounce", (Type[])null, (Type[])null)),
new CodeInstruction(OpCodes.Brtrue, operand)
});
return val.InstructionEnumeration();
}
}
[BepInPlugin("SeroRonin.ItemsBounceBack", "ItemsBounceBack", "1.1.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class ItemsBounceBack : BaseUnityPlugin
{
public Dictionary<string, bool> shouldItemBounce = new Dictionary<string, bool>();
public static ItemsBounceBack Instance { get; private set; }
internal static ManualLogSource Logger => Instance._logger;
private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;
internal Harmony? Harmony { get; set; }
private void Awake()
{
Instance = this;
((Component)this).gameObject.transform.parent = null;
((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
Patch();
Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
}
internal void Patch()
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Expected O, but got Unknown
//IL_0026: Expected O, but got Unknown
if (Harmony == null)
{
Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
Harmony val2 = val;
Harmony = val;
}
Harmony.PatchAll();
}
internal void Unpatch()
{
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
}
public static bool ShouldItemBounce(GameObject gameObject)
{
ItemAttributes component = gameObject.GetComponent<ItemAttributes>();
ItemEquippable component2 = gameObject.GetComponent<ItemEquippable>();
bool value = false;
if (Object.op_Implicit((Object)(object)component) && Object.op_Implicit((Object)(object)component2) && !SemiFunc.RunIsArena())
{
Instance.shouldItemBounce.TryGetValue(component.itemAssetName, out value);
}
return value;
}
public static bool TryAddBounceEntry(string assetName, bool shouldBounce = true, bool overrideEntry = true)
{
if (!Instance.shouldItemBounce.ContainsKey(assetName))
{
Instance.shouldItemBounce.Add(assetName, shouldBounce);
return true;
}
if (overrideEntry)
{
Instance.shouldItemBounce[assetName] = shouldBounce;
}
return false;
}
public static void PopulateDictionary()
{
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_0026: Invalid comparison between Unknown and I4
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Invalid comparison between Unknown and I4
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Invalid comparison between Unknown and I4
List<Item> items = StatsManagerExtensions.GetItems(StatsManager.instance);
foreach (Item item in items)
{
bool shouldBounce = (int)item.itemType != 3 && (int)item.itemType != 2 && (int)item.itemType != 12;
TryAddBounceEntry(item.itemAssetName, shouldBounce, overrideEntry: false);
}
}
}
}