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Decompiled source of OhYeah v1.1.1
BepInEx/plugins/loaforcsSoundAPI_REPO/me.loaforc.soundapi.repo.dll
Decompiled 11 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("me.loaforc.soundapi.repo")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.1.0")] [assembly: AssemblyInformationalVersion("1.0.1+48466f205a331bbfbabb327827601bfd154e03d3")] [assembly: AssemblyProduct("loaforcsSoundAPI.REPO")] [assembly: AssemblyTitle("me.loaforc.soundapi.repo")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace loaforcsSoundAPI.REPO { [BepInPlugin("me.loaforc.soundapi.repo", "loaforcsSoundAPI.REPO", "1.0.1")] public class SoundAPIREPO : BaseUnityPlugin { public static SoundAPIREPO Instance { get; private set; } internal static ManualLogSource Logger { get; private set; } private void Awake() { Logger = Logger.CreateLogSource("me.loaforc.soundapi.repo"); Instance = this; Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "me.loaforc.soundapi.repo"); Logger.LogInfo((object)"me.loaforc.soundapi.repo has loaded :3"); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "me.loaforc.soundapi.repo"; public const string PLUGIN_NAME = "loaforcsSoundAPI.REPO"; public const string PLUGIN_VERSION = "1.0.1"; } } namespace loaforcsSoundAPI.REPO.Patches { [HarmonyPatch(typeof(Sound))] internal static class SoundPatch { [HarmonyTranspiler] [HarmonyPatch("PlayLoop")] private static IEnumerable<CodeInstruction> FixLoopingSounds(IEnumerable<CodeInstruction> instructions) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Expected O, but got Unknown //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Expected O, but got Unknown //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Expected O, but got Unknown //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Expected O, but got Unknown //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Expected O, but got Unknown //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Expected O, but got Unknown //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Expected O, but got Unknown //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Expected O, but got Unknown return new CodeMatcher(instructions, (ILGenerator)null).MatchForward(true, (CodeMatch[])(object)new CodeMatch[5] { new CodeMatch((OpCode?)OpCodes.Ldarg_0, (object)null, (string)null), new CodeMatch((OpCode?)OpCodes.Ldfld, (object)AccessTools.Field(typeof(Sound), "Source"), (string)null), new CodeMatch((OpCode?)OpCodes.Ldarg_0, (object)null, (string)null), new CodeMatch((OpCode?)OpCodes.Ldfld, (object)AccessTools.Field(typeof(Sound), "LoopClip"), (string)null), new CodeMatch((OpCode?)OpCodes.Callvirt, (object)AccessTools.PropertySetter(typeof(AudioSource), "clip"), (string)null) }).Insert((CodeInstruction[])(object)new CodeInstruction[3] { new CodeInstruction(OpCodes.Ldarg_0, (object)null), new CodeInstruction(OpCodes.Ldc_I4_1, (object)null), new CodeInstruction(OpCodes.Stfld, (object)AccessTools.Field(typeof(Sound), "AudioInfoFetched")) }).InstructionEnumeration(); } [HarmonyPrefix] [HarmonyPatch("PlayLoop")] private static void ResetAudioInfoFetched(Sound __instance) { if (!Object.op_Implicit((Object)(object)__instance.Source.clip)) { __instance.AudioInfoFetched = false; } } } }