Decompiled source of ScalingTumbleLaunch v1.0.0

ScalingTumbleLaunch.dll

Decompiled 3 weeks ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using ScalingTumbleLaunch.Patches;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("ScalingTumbleLaunch")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ScalingTumbleLaunch")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("badd1d9d-fcf5-4063-9e9e-7230de898e99")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ScalingTumbleLaunch
{
	[BepInPlugin("sirinfinity.ScalingTumbleLaunch", "Scaling Tumble Launch", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class ScalingTumbleLaunchBase : BaseUnityPlugin
	{
		private const string modGUID = "sirinfinity.ScalingTumbleLaunch";

		private const string modName = "Better Tumble";

		private const string modVersion = "1.0.5";

		private readonly Harmony harmony = new Harmony("sirinfinity.ScalingTumbleLaunch");

		private static ScalingTumbleLaunchBase Instance;

		internal static ManualLogSource mls;

		public static ConfigEntry<bool> NoSelfDamage;

		public static ConfigEntry<float> DamageScale;

		public static List<HurtCollider> PatchedColliders = new List<HurtCollider>();

		private void Awake()
		{
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Expected O, but got Unknown
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("sirinfinity.ScalingTumbleLaunch");
			mls.LogInfo((object)"ScalingTumbleLaunch is active");
			NoSelfDamage = ((BaseUnityPlugin)this).Config.Bind<bool>("Gameplay", "Disable self-damage", true, (ConfigDescription)null);
			DamageScale = ((BaseUnityPlugin)this).Config.Bind<float>("Gameplay", "Damage scale", 1.2f, new ConfigDescription("Adjusts the damage scaling factor", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 10f), Array.Empty<object>()));
			harmony.PatchAll(typeof(ScalingTumbleLaunchBase));
			harmony.PatchAll(typeof(PlayerTumblePatch));
			harmony.PatchAll(typeof(HurtColliderPatch));
		}
	}
}
namespace ScalingTumbleLaunch.Patches
{
	[HarmonyPatch(typeof(HurtCollider))]
	internal class HurtColliderPatch
	{
		public class ModifiedDamage : MonoBehaviour
		{
			public int baseDamage;
		}

		[HarmonyPatch("EnemyHurt")]
		[HarmonyPrefix]
		private static void EnemyHurtPrefix(HurtCollider __instance)
		{
			int num = 0;
			PlayerTumble componentInParent = ((Component)__instance).GetComponentInParent<PlayerTumble>();
			if ((Object)(object)componentInParent != (Object)null)
			{
				PlayerAvatar playerAvatar = componentInParent.playerAvatar;
				if ((Object)(object)playerAvatar != (Object)null)
				{
					string key = SemiFunc.PlayerGetSteamID(playerAvatar);
					if ((Object)(object)StatsManager.instance != (Object)null && StatsManager.instance.playerUpgradeLaunch != null && StatsManager.instance.playerUpgradeLaunch.TryGetValue(key, out var value))
					{
						num = value;
					}
				}
			}
			ModifiedDamage modifiedDamage = default(ModifiedDamage);
			if (!((Component)__instance).TryGetComponent<ModifiedDamage>(ref modifiedDamage))
			{
				modifiedDamage = ((Component)__instance).gameObject.AddComponent<ModifiedDamage>();
				modifiedDamage.baseDamage = __instance.enemyDamage;
			}
			if (__instance.enemyDamage > 0 && Object.op_Implicit((Object)(object)((Component)__instance).GetComponentInParent<PlayerTumble>()))
			{
				__instance.enemyDamage = Mathf.RoundToInt((float)modifiedDamage.baseDamage * ScalingTumbleLaunchBase.DamageScale.Value * (float)((num <= 0) ? 1 : num));
				ScalingTumbleLaunchBase.PatchedColliders.Add(__instance);
			}
		}
	}
	[HarmonyPatch(typeof(PlayerTumble))]
	internal class PlayerTumblePatch
	{
		[HarmonyPatch("HitEnemy")]
		[HarmonyPrefix]
		private static bool HitEnemyPrefix()
		{
			if (ScalingTumbleLaunchBase.NoSelfDamage.Value)
			{
				return false;
			}
			return true;
		}
	}
}