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Decompiled source of ScalingTumbleLaunch v1.0.0
ScalingTumbleLaunch.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using ScalingTumbleLaunch.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("ScalingTumbleLaunch")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("ScalingTumbleLaunch")] [assembly: AssemblyCopyright("Copyright © 2025")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("badd1d9d-fcf5-4063-9e9e-7230de898e99")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace ScalingTumbleLaunch { [BepInPlugin("sirinfinity.ScalingTumbleLaunch", "Scaling Tumble Launch", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class ScalingTumbleLaunchBase : BaseUnityPlugin { private const string modGUID = "sirinfinity.ScalingTumbleLaunch"; private const string modName = "Better Tumble"; private const string modVersion = "1.0.5"; private readonly Harmony harmony = new Harmony("sirinfinity.ScalingTumbleLaunch"); private static ScalingTumbleLaunchBase Instance; internal static ManualLogSource mls; public static ConfigEntry<bool> NoSelfDamage; public static ConfigEntry<float> DamageScale; public static List<HurtCollider> PatchedColliders = new List<HurtCollider>(); private void Awake() { //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Expected O, but got Unknown if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("sirinfinity.ScalingTumbleLaunch"); mls.LogInfo((object)"ScalingTumbleLaunch is active"); NoSelfDamage = ((BaseUnityPlugin)this).Config.Bind<bool>("Gameplay", "Disable self-damage", true, (ConfigDescription)null); DamageScale = ((BaseUnityPlugin)this).Config.Bind<float>("Gameplay", "Damage scale", 1.2f, new ConfigDescription("Adjusts the damage scaling factor", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 10f), Array.Empty<object>())); harmony.PatchAll(typeof(ScalingTumbleLaunchBase)); harmony.PatchAll(typeof(PlayerTumblePatch)); harmony.PatchAll(typeof(HurtColliderPatch)); } } } namespace ScalingTumbleLaunch.Patches { [HarmonyPatch(typeof(HurtCollider))] internal class HurtColliderPatch { public class ModifiedDamage : MonoBehaviour { public int baseDamage; } [HarmonyPatch("EnemyHurt")] [HarmonyPrefix] private static void EnemyHurtPrefix(HurtCollider __instance) { int num = 0; PlayerTumble componentInParent = ((Component)__instance).GetComponentInParent<PlayerTumble>(); if ((Object)(object)componentInParent != (Object)null) { PlayerAvatar playerAvatar = componentInParent.playerAvatar; if ((Object)(object)playerAvatar != (Object)null) { string key = SemiFunc.PlayerGetSteamID(playerAvatar); if ((Object)(object)StatsManager.instance != (Object)null && StatsManager.instance.playerUpgradeLaunch != null && StatsManager.instance.playerUpgradeLaunch.TryGetValue(key, out var value)) { num = value; } } } ModifiedDamage modifiedDamage = default(ModifiedDamage); if (!((Component)__instance).TryGetComponent<ModifiedDamage>(ref modifiedDamage)) { modifiedDamage = ((Component)__instance).gameObject.AddComponent<ModifiedDamage>(); modifiedDamage.baseDamage = __instance.enemyDamage; } if (__instance.enemyDamage > 0 && Object.op_Implicit((Object)(object)((Component)__instance).GetComponentInParent<PlayerTumble>())) { __instance.enemyDamage = Mathf.RoundToInt((float)modifiedDamage.baseDamage * ScalingTumbleLaunchBase.DamageScale.Value * (float)((num <= 0) ? 1 : num)); ScalingTumbleLaunchBase.PatchedColliders.Add(__instance); } } } [HarmonyPatch(typeof(PlayerTumble))] internal class PlayerTumblePatch { [HarmonyPatch("HitEnemy")] [HarmonyPrefix] private static bool HitEnemyPrefix() { if (ScalingTumbleLaunchBase.NoSelfDamage.Value) { return false; } return true; } } }