Decompiled source of ArenaOnly v0.0.1

ArenaMode.dll

Decompiled a day ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using ArenaMode.Patches;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("ArenaMode")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ArenaMode")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("19891aa7-6620-49ba-ab70-c51f51876bc6")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace ArenaMode
{
	[BepInPlugin("Shelton.ArenaFight", "ArenaFight", "0.0.1")]
	public class ArenaOverride : BaseUnityPlugin
	{
		public const string modGUID = "Shelton.ArenaFight";

		public const string modName = "ArenaFight";

		public const string modVersion = "0.0.1";

		private readonly Harmony harmony = new Harmony("Shelton.ArenaFight");

		private static ArenaOverride _instance;

		public static ManualLogSource log;

		internal ArenaConfig BoundConfig { get; private set; }

		private void Awake()
		{
			_instance = this;
			harmony.PatchAll(typeof(ArenaOverride));
			harmony.PatchAll(typeof(GameDirectorPatch));
			log = Logger.CreateLogSource("Shelton.ArenaFight");
			BoundConfig = new ArenaConfig(((BaseUnityPlugin)this).Config);
			if (ArenaConfig.enableArenaOnly.Value)
			{
				((BaseUnityPlugin)this).Logger.LogInfo((object)"true");
			}
			log.LogInfo((object)"ArenaFight has awoken!");
		}
	}
	internal class ArenaConfig
	{
		public static ConfigEntry<bool> enableArenaOnly;

		public ArenaConfig(ConfigFile cfg)
		{
			cfg.SaveOnConfigSet = false;
			enableArenaOnly = cfg.Bind<bool>("General.Toggles", "EnableArenaOnly", true, "Replace every level with arena");
			ClearOrphanedEntries(cfg);
			cfg.Save();
			cfg.SaveOnConfigSet = true;
		}

		private static void ClearOrphanedEntries(ConfigFile cfg)
		{
			((Dictionary<ConfigDefinition, string>)AccessTools.Property(typeof(ConfigFile), "OrphanedEntries").GetValue(cfg)).Clear();
		}
	}
}
namespace ArenaMode.Patches
{
	[HarmonyPatch(typeof(RunManager))]
	internal class GameDirectorPatch
	{
		[HarmonyPatch("ChangeLevel")]
		[HarmonyPostfix]
		private static void patchUpdate(RunManager __instance)
		{
			if (ArenaConfig.enableArenaOnly.Value && (Object)(object)__instance.levelCurrent != (Object)(object)__instance.levelLobby && (Object)(object)__instance.levelCurrent != (Object)(object)__instance.levelLobbyMenu && (Object)(object)__instance.levelCurrent != (Object)(object)__instance.levelMainMenu && (Object)(object)__instance.levelCurrent != (Object)(object)__instance.levelArena)
			{
				ArenaOverride.log.LogInfo((object)$"triggered! {SemiFunc.IsMasterClient()}");
				ArenaOverride.log.LogInfo((object)$"current level is: {__instance.levelCurrent}");
				if (SemiFunc.IsMasterClient())
				{
					ArenaOverride.log.LogInfo((object)"You are the host, have fun!");
					__instance.levelCurrent = __instance.levelArena;
					__instance.ChangeLevel(false, true, (ChangeLevelType)0);
				}
				else
				{
					ArenaOverride.log.LogInfo((object)"You are not the host");
				}
			}
		}
	}
}