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Decompiled source of ArenaOnly v0.0.1
ArenaMode.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using ArenaMode.Patches; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("ArenaMode")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("ArenaMode")] [assembly: AssemblyCopyright("Copyright © 2025")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("19891aa7-6620-49ba-ab70-c51f51876bc6")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace ArenaMode { [BepInPlugin("Shelton.ArenaFight", "ArenaFight", "0.0.1")] public class ArenaOverride : BaseUnityPlugin { public const string modGUID = "Shelton.ArenaFight"; public const string modName = "ArenaFight"; public const string modVersion = "0.0.1"; private readonly Harmony harmony = new Harmony("Shelton.ArenaFight"); private static ArenaOverride _instance; public static ManualLogSource log; internal ArenaConfig BoundConfig { get; private set; } private void Awake() { _instance = this; harmony.PatchAll(typeof(ArenaOverride)); harmony.PatchAll(typeof(GameDirectorPatch)); log = Logger.CreateLogSource("Shelton.ArenaFight"); BoundConfig = new ArenaConfig(((BaseUnityPlugin)this).Config); if (ArenaConfig.enableArenaOnly.Value) { ((BaseUnityPlugin)this).Logger.LogInfo((object)"true"); } log.LogInfo((object)"ArenaFight has awoken!"); } } internal class ArenaConfig { public static ConfigEntry<bool> enableArenaOnly; public ArenaConfig(ConfigFile cfg) { cfg.SaveOnConfigSet = false; enableArenaOnly = cfg.Bind<bool>("General.Toggles", "EnableArenaOnly", true, "Replace every level with arena"); ClearOrphanedEntries(cfg); cfg.Save(); cfg.SaveOnConfigSet = true; } private static void ClearOrphanedEntries(ConfigFile cfg) { ((Dictionary<ConfigDefinition, string>)AccessTools.Property(typeof(ConfigFile), "OrphanedEntries").GetValue(cfg)).Clear(); } } } namespace ArenaMode.Patches { [HarmonyPatch(typeof(RunManager))] internal class GameDirectorPatch { [HarmonyPatch("ChangeLevel")] [HarmonyPostfix] private static void patchUpdate(RunManager __instance) { if (ArenaConfig.enableArenaOnly.Value && (Object)(object)__instance.levelCurrent != (Object)(object)__instance.levelLobby && (Object)(object)__instance.levelCurrent != (Object)(object)__instance.levelLobbyMenu && (Object)(object)__instance.levelCurrent != (Object)(object)__instance.levelMainMenu && (Object)(object)__instance.levelCurrent != (Object)(object)__instance.levelArena) { ArenaOverride.log.LogInfo((object)$"triggered! {SemiFunc.IsMasterClient()}"); ArenaOverride.log.LogInfo((object)$"current level is: {__instance.levelCurrent}"); if (SemiFunc.IsMasterClient()) { ArenaOverride.log.LogInfo((object)"You are the host, have fun!"); __instance.levelCurrent = __instance.levelArena; __instance.ChangeLevel(false, true, (ChangeLevelType)0); } else { ArenaOverride.log.LogInfo((object)"You are not the host"); } } } } }