Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of NoHidden v1.0.0
NoHidden.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("NoHidden")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("NoHidden")] [assembly: AssemblyTitle("NoHidden")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace NoHidden { [HarmonyPatch(typeof(EnemyDirector))] internal static class EnemyDirectorPatch { [HarmonyPatch("Start")] [HarmonyPostfix] private static void StartPatch() { EnemyHelper.RemoveHiddenEnemyFromList(ref EnemyDirector.instance.enemiesDifficulty1); EnemyHelper.RemoveHiddenEnemyFromList(ref EnemyDirector.instance.enemiesDifficulty2); EnemyHelper.RemoveHiddenEnemyFromList(ref EnemyDirector.instance.enemiesDifficulty3); } } internal static class EnemyHelper { public static bool IsHiddenEnemy(EnemySetup enemySetup) { if ((Object)(object)enemySetup == (Object)null) { return false; } if (((Object)enemySetup).name.Contains("Hidden", StringComparison.OrdinalIgnoreCase)) { return true; } if (TryGetEnemyName(enemySetup, out string enemyName) && enemyName.Equals("Hidden", StringComparison.OrdinalIgnoreCase)) { return true; } return false; } public static bool TryGetEnemyName(EnemySetup enemySetup, out string enemyName) { enemyName = string.Empty; if ((Object)(object)enemySetup == (Object)null || enemySetup.spawnObjects == null) { return false; } foreach (GameObject spawnObject in enemySetup.spawnObjects) { if (TryGetEnemyName(spawnObject, out enemyName)) { return true; } } return false; } public static bool TryGetEnemyName(GameObject gameObject, out string enemyName) { enemyName = string.Empty; if ((Object)(object)gameObject == (Object)null) { return false; } EnemyParent val = null; if (gameObject.TryGetComponent<EnemyParent>(ref val)) { enemyName = val.enemyName; return true; } return false; } public static void RemoveHiddenEnemyFromList(ref List<EnemySetup> list) { list = list.Where((EnemySetup enemySetup) => !IsHiddenEnemy(enemySetup)).ToList(); } } [HarmonyPatch(typeof(LevelGenerator))] internal static class LevelGeneratorPatch { [HarmonyPatch("EnemySpawn")] [HarmonyPrefix] private static bool EnemySpawnPatch(ref EnemySetup enemySetup) { if (EnemyHelper.IsHiddenEnemy(enemySetup)) { Plugin.LoggerInstance.LogInfo((object)"Prevented Hidden enemy from spawning."); return false; } return true; } } [BepInPlugin("Snowlance.NoHidden", "NoHidden", "1.0.0")] public class Plugin : BaseUnityPlugin { public const string modGUID = "Snowlance.NoHidden"; public const string modName = "NoHidden"; public const string modVersion = "1.0.0"; public static Plugin PluginInstance; public static ManualLogSource LoggerInstance; private readonly Harmony harmony = new Harmony("Snowlance.NoHidden"); public void Awake() { if ((Object)(object)PluginInstance == (Object)null) { PluginInstance = this; } LoggerInstance = ((BaseUnityPlugin)PluginInstance).Logger; harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Snowlance.NoHidden v1.0.0 has loaded!"); } } }