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Decompiled source of SO DebugDev v1.0.0
SODebugDev.dll
Decompiled a year agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("DebugDev")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("DebugDev")] [assembly: AssemblyCopyright("Copyright © 2025")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("7c6ac81f-427c-446e-916f-5876791a49a6")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace DebugDev; [BepInPlugin("SoloOne.DebugDev", "SO-DebugDev", "1.0.0")] public class DebugDev : BaseUnityPlugin { private const string modguid = "SoloOne.DebugDev"; private const string modname = "SO-DebugDev"; private const string modversion = "1.0.0"; private readonly Harmony harmony = new Harmony("SoloOne.DebugDev"); private static DebugDev Instance; private void Awake() { harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"SO-DebugDev v1.0.0 loaded!"); } } [HarmonyPatch(typeof(SemiFunc), "DebugDev")] public static class SemiFuncPatch { [HarmonyPrefix] public static bool Prefix(ref bool __result) { __result = true; return false; } }