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RPGSkillsMod
Adds RPG classes and unique skills to R.E.P.O.RPG Skills Mod
Adds RPG classes to R.E.P.O., each with a unique active skill on a cooldown.
[!WARNING] This plugin is currently under active development and testing. Features, balance, and behavior may change between versions.
Features
- 8 playable classes, each with a unique active skill (plus a "None" option)
- Cooldown system with an in-game HUD showing readiness / remaining time
- Class selection in the shop and lobby, with an in-level HUD
- Configurable keybinds and an on/off toggle (BepInEx config)
- Save compatibility: your selected class is stored per save file
Classes & Skills
| Class | Skill | Effect | Status |
|---|---|---|---|
| Warrior | Berserk | Temporarily increases your strength. | ✅ OK |
| Druid | Nature's Blessing | Heals nearby allies within a small radius, sharing a fixed pool of health. | 🧪 Testing |
| Necromancer | Raise Dead | Sacrifices your own health to revive yourself, or a fallen ally whose severed head you're holding. | 🧪 Testing |
| Assassin | Phantom | Become invisible and undetectable by enemies for a short time, floating like a ghost. | ✅ OK |
| Scout | Best Runner | Grants infinite stamina for a short duration. | ✅ OK |
| Paladin | Divine Taunt | Grants temporary invulnerability to all damage, but forces nearby enemies to focus you. | ✅ OK |
| Blacksmith | Reinforce | Makes the item you're currently holding unbreakable for as long as you keep holding it. | ✅ OK |
| Treasure Hunter | Treasure Sense | Reveals valuable items within a radius around you. | ✅ OK |
Controls
- F -> Use skill
- F6 -> Previous class
- F8 -> Next class
These keybinds, as well as enabling/disabling the mod, can be changed in the BepInEx configuration file.
Screenshots

Contact, Bugs & Ideas
If you find a bug, have a suggestion, or want to share feedback:
- Open an issue: GitHub Issues
- Contact me directly via Gmail or Ko-fi