using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;
using UnityEngine.AI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("radsi")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("testing")]
[assembly: AssemblyTitle("testing")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace testing
{
[BepInPlugin("radsi.randomteleport", "RandomTeleport", "1.0")]
public class RandomTeleport : BaseUnityPlugin
{
internal static RandomTeleport Instance { get; private set; }
internal static ManualLogSource Logger => Instance._logger;
private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;
private void Awake()
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
Instance = this;
new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID).PatchAll();
Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} loaded!");
}
}
public class ANYWHERE : MonoBehaviour
{
private ItemToggle? itemToggle;
private ItemBattery? itemBattery;
private PhysGrabObject? physGrabObject;
public PhotonView photonView;
private List<Vector3> possiblePoints;
private FieldInfo playerToggleField;
private void Start()
{
itemToggle = ((Component)this).GetComponent<ItemToggle>();
itemBattery = ((Component)this).GetComponent<ItemBattery>();
physGrabObject = ((Component)this).GetComponent<PhysGrabObject>();
photonView = ((Component)this).GetComponent<PhotonView>();
}
private void Update()
{
if (itemToggle.toggleState && !(itemBattery.batteryLife <= 0f))
{
itemToggle.toggleState = false;
itemBattery.Drain(500f);
if (possiblePoints == null)
{
BuildPossiblePointsCache();
}
if (playerToggleField == null)
{
playerToggleField = typeof(ItemToggle).GetField("playerTogglePhotonID", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
}
int num = (int)playerToggleField.GetValue(itemToggle);
if (GameManager.Multiplayer())
{
photonView.RPC("RequestTeleportRPC", (RpcTarget)2, new object[1] { num });
}
else
{
TeleportPlayerLocal(num);
}
}
}
private void BuildPossiblePointsCache()
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
possiblePoints = new List<Vector3>();
ExtractionPoint[] array = Object.FindObjectsOfType<ExtractionPoint>();
DirtFinderMapFloor[] array2 = Object.FindObjectsOfType<DirtFinderMapFloor>();
DirtFinderMapFloor[] array3 = array2;
foreach (DirtFinderMapFloor val in array3)
{
Vector3 position = ((Component)val).transform.position;
if (Vector3.Distance(Vector3.zero, position) <= 40f)
{
continue;
}
bool flag = true;
ExtractionPoint[] array4 = array;
foreach (ExtractionPoint val2 in array4)
{
if (Vector3.Distance(((Component)val2).transform.position, position) <= 10f)
{
flag = false;
break;
}
}
if (flag)
{
possiblePoints.Add(position);
}
}
}
private Vector3 GetRandomMapPos()
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
Vector3 val = possiblePoints[Random.Range(0, possiblePoints.Count)];
NavMeshHit val2 = default(NavMeshHit);
return NavMesh.SamplePosition(val, ref val2, 999f, -1) ? ((NavMeshHit)(ref val2)).position : Vector3.zero;
}
[PunRPC]
private void RequestTeleportRPC(int photonId, PhotonMessageInfo info)
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
if (PhotonNetwork.IsMasterClient)
{
Vector3 randomMapPos = GetRandomMapPos();
photonView.RPC("ExecuteTeleportRPC", (RpcTarget)0, new object[2] { photonId, randomMapPos });
}
}
[PunRPC]
private void ExecuteTeleportRPC(int photonId, Vector3 targetPos)
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
PlayerAvatar val = SemiFunc.PlayerAvatarGetFromPhotonID(photonId);
val.Spawn(targetPos, Quaternion.identity);
if (val.photonView.IsMine)
{
((Component)PlayerController.instance).GetComponent<Rigidbody>().MovePosition(targetPos);
}
if ((Object)(object)physGrabObject != (Object)null)
{
physGrabObject.Teleport(targetPos, ((Component)this).transform.rotation);
}
}
private void TeleportPlayerLocal(int photonId)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
Vector3 randomMapPos = GetRandomMapPos();
PlayerAvatar.instance.Spawn(randomMapPos, Quaternion.identity);
((Component)PlayerController.instance).GetComponent<Rigidbody>().MovePosition(randomMapPos);
if ((Object)(object)physGrabObject != (Object)null)
{
physGrabObject.Teleport(randomMapPos, ((Component)this).transform.rotation);
}
}
}
internal class RandomTeleportPatches
{
[HarmonyPatch(typeof(ItemToggle))]
private static class ItemTogglePatch
{
[HarmonyPostfix]
[HarmonyPatch("Start")]
private static void StartPostfix(ItemToggle __instance)
{
if (((Object)__instance).name.Contains("A.N.Y.W.H.E.R.E"))
{
((Component)__instance).gameObject.AddComponent<ANYWHERE>();
}
}
}
}
}