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Decompiled source of ANYWHERE v1.0.5
RandomTeleport.dll
Decompiled 4 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using Photon.Pun; using UnityEngine; using UnityEngine.AI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("radsi")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("testing")] [assembly: AssemblyTitle("testing")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace testing { [BepInPlugin("radsi.randomteleport", "RandomTeleport", "1.0")] public class RandomTeleport : BaseUnityPlugin { internal static RandomTeleport Instance { get; private set; } internal static ManualLogSource Logger => Instance._logger; private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger; private void Awake() { //IL_0018: Unknown result type (might be due to invalid IL or missing references) Instance = this; new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID).PatchAll(); Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} loaded!"); } } public class ANYWHERE : MonoBehaviour { private ItemToggle? itemToggle; private ItemBattery? itemBattery; private PhysGrabObject? physGrabObject; public PhotonView photonView; private List<Vector3> possiblePoints; private FieldInfo playerToggleField; private void Start() { itemToggle = ((Component)this).GetComponent<ItemToggle>(); itemBattery = ((Component)this).GetComponent<ItemBattery>(); physGrabObject = ((Component)this).GetComponent<PhysGrabObject>(); photonView = ((Component)this).GetComponent<PhotonView>(); } private void Update() { if (itemToggle.toggleState && !(itemBattery.batteryLife <= 0f)) { itemToggle.toggleState = false; itemBattery.Drain(500f); if (possiblePoints == null) { BuildPossiblePointsCache(); } if (playerToggleField == null) { playerToggleField = typeof(ItemToggle).GetField("playerTogglePhotonID", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); } int num = (int)playerToggleField.GetValue(itemToggle); if (GameManager.Multiplayer()) { photonView.RPC("RequestTeleportRPC", (RpcTarget)2, new object[1] { num }); } else { TeleportPlayerLocal(num); } } } private void BuildPossiblePointsCache() { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) possiblePoints = new List<Vector3>(); ExtractionPoint[] array = Object.FindObjectsOfType<ExtractionPoint>(); DirtFinderMapFloor[] array2 = Object.FindObjectsOfType<DirtFinderMapFloor>(); DirtFinderMapFloor[] array3 = array2; foreach (DirtFinderMapFloor val in array3) { Vector3 position = ((Component)val).transform.position; if (Vector3.Distance(Vector3.zero, position) <= 40f) { continue; } bool flag = true; ExtractionPoint[] array4 = array; foreach (ExtractionPoint val2 in array4) { if (Vector3.Distance(((Component)val2).transform.position, position) <= 10f) { flag = false; break; } } if (flag) { possiblePoints.Add(position); } } } private Vector3 GetRandomMapPos() { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) Vector3 val = possiblePoints[Random.Range(0, possiblePoints.Count)]; NavMeshHit val2 = default(NavMeshHit); return NavMesh.SamplePosition(val, ref val2, 999f, -1) ? ((NavMeshHit)(ref val2)).position : Vector3.zero; } [PunRPC] private void RequestTeleportRPC(int photonId, PhotonMessageInfo info) { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) if (PhotonNetwork.IsMasterClient) { Vector3 randomMapPos = GetRandomMapPos(); photonView.RPC("ExecuteTeleportRPC", (RpcTarget)0, new object[2] { photonId, randomMapPos }); } } [PunRPC] private void ExecuteTeleportRPC(int photonId, Vector3 targetPos) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) PlayerAvatar val = SemiFunc.PlayerAvatarGetFromPhotonID(photonId); val.Spawn(targetPos, Quaternion.identity); if (val.photonView.IsMine) { ((Component)PlayerController.instance).GetComponent<Rigidbody>().MovePosition(targetPos); } if ((Object)(object)physGrabObject != (Object)null) { physGrabObject.Teleport(targetPos, ((Component)this).transform.rotation); } } private void TeleportPlayerLocal(int photonId) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) Vector3 randomMapPos = GetRandomMapPos(); PlayerAvatar.instance.Spawn(randomMapPos, Quaternion.identity); ((Component)PlayerController.instance).GetComponent<Rigidbody>().MovePosition(randomMapPos); if ((Object)(object)physGrabObject != (Object)null) { physGrabObject.Teleport(randomMapPos, ((Component)this).transform.rotation); } } } internal class RandomTeleportPatches { [HarmonyPatch(typeof(ItemToggle))] private static class ItemTogglePatch { [HarmonyPostfix] [HarmonyPatch("Start")] private static void StartPostfix(ItemToggle __instance) { if (((Object)__instance).name.Contains("A.N.Y.W.H.E.R.E")) { ((Component)__instance).gameObject.AddComponent<ANYWHERE>(); } } } } }