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Repo Native ThirdPerson
Client-side third-person camera for REPO using the game's native third-person override hooks.
| Last updated | 3 hours ago |
| Total downloads | 65 |
| Total rating | 0 |
| Categories | Mods Misc Client-side |
| Dependency string | Team_Bingus-Repo_Native_ThirdPerson-1.1.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
REPO Native Third Person
Client-side BepInEx 5 third-person camera mod for REPO.
This plugin intentionally uses the game's native CameraPosition.OverridePosition path instead of creating a second camera. That keeps PlayerLocalCamera.GetOverrideActive() true while third-person is active, which lets REPO re-parent the flashlight and phys grabber through its own SetThirdPerson(true) logic.
Features
- Native third-person camera override
- Visible local player body and cosmetics while active
- Shoulder offset and zoom controls
- In-game offset adjustment with arrow keys
- Camera collision handling
- Camera clip-plane handling for close and distant views
- Map/tablet compatibility
- Camera-centered selection support for grabbing/interactions
- Client-side only; other players do not need the mod
Install
Install with Thunderstore/r2modman, or place RepoThirdPerson.dll in a BepInEx plugins folder.
Controls
- Toggle third person:
X - Zoom in: keypad plus
- Zoom out: keypad minus
- Mouse wheel zoom is enabled
- Adjust shoulder offset: left/right arrow
- Adjust camera height: up/down arrow
- Reset offsets:
Home
The generated config file is com.reponativemods.thirdperson.cfg.