Decompiled source of MVP JapaneseStreet Shop v1.0.1

MVP_JapaneseStreet_Shop.dll

Decompiled a month ago
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using Empress_ShopLoaderAPI;
using HarmonyLib;
using UnityEngine;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("MVP_JapaneseStreet_Shop")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("MVP_JapaneseStreet_Shop")]
[assembly: AssemblyCopyright("Copyright ©  2026")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("330cf532-bec1-4d80-aa4e-03ca4a9aa6c7")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
[BepInPlugin("dev.thatdrw.mvp.japanesestreetshopmod", "MVP JapaneseStreet ShopMod", "1.0.1")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class MVP_JapaneseStreet_ShopMod : BaseUnityPlugin
{
	private void Awake()
	{
		//IL_0039: Unknown result type (might be due to invalid IL or missing references)
		//IL_003f: Expected O, but got Unknown
		((BaseUnityPlugin)this).Logger.LogInfo((object)"░█▄█░█░█░█▀█░▀░█▀▀░░░▀▀█░█▀█░█▀█░█▀█░█▀█░█▀▀░█▀▀░█▀▀░█▀▀░▀█▀░█▀▄░█▀▀░█▀▀░▀█▀░░░█▀▀░█░█░█▀█░█▀█");
		((BaseUnityPlugin)this).Logger.LogInfo((object)"░█░█░▀▄▀░█▀▀░░░▀▀█░░░░░█░█▀█░█▀▀░█▀█░█░█░█▀▀░▀▀█░█▀▀░▀▀█░░█░░█▀▄░█▀▀░█▀▀░░█░░░░▀▀█░█▀█░█░█░█▀▀");
		((BaseUnityPlugin)this).Logger.LogInfo((object)"░▀░▀░░▀░░▀░░░░░▀▀▀░░░▀▀░░▀░▀░▀░░░▀░▀░▀░▀░▀▀▀░▀▀▀░▀▀▀░▀▀▀░░▀░░▀░▀░▀▀▀░▀▀▀░░▀░░░░▀▀▀░▀░▀░▀▀▀░▀░░");
		Harmony val = new Harmony("dev.thatdrw.mvp.japanesestreetshopmod");
		val.PatchAll();
		SceneManager.sceneLoaded += OnSceneLoaded;
		HookShopAPI();
	}

	private void HookShopAPI()
	{
		string text = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "mvp_japanesestreetshopmod_bundle");
		AssetBundle val = AssetBundle.LoadFromFile(text);
		if (!((Object)(object)val == (Object)null))
		{
			GameObject val2 = val.LoadAsset<GameObject>("Shop Generic N - JapaneseStreet Shop");
			if ((Object)(object)val2 != (Object)null)
			{
				ShopAPI.RegisterShop(val2, "DaRealMVP/JapaneseStreet");
			}
		}
	}

	private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
	{
		//IL_001b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0021: Expected O, but got Unknown
		if ((Object)(object)GameObject.Find("MVPJapaneseStreetShopModHandler") == (Object)null)
		{
			GameObject val = new GameObject("MVPJapaneseStreetShopModHandler");
			val.AddComponent<MVP_JapaneseStreet_ShopModHandler>();
			Object.DontDestroyOnLoad((Object)(object)val);
		}
	}

	private void Start()
	{
	}

	private void Update()
	{
	}
}
public class MVP_JapaneseStreet_ShopModHandler : MonoBehaviour
{
	private void Update()
	{
	}

	public void OnClickVendingMachineA()
	{
		Debug.Log((object)"VendingMachineA's button was pressed!");
	}

	public void OnClickVendingMachineB()
	{
		Debug.Log((object)"VendingMachineB's button was pressed!");
	}
}