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Decompiled source of MVP JapaneseStreet Shop v1.0.1
MVP_JapaneseStreet_Shop.dll
Decompiled 3 months agousing System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using Empress_ShopLoaderAPI; using HarmonyLib; using UnityEngine; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("MVP_JapaneseStreet_Shop")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("MVP_JapaneseStreet_Shop")] [assembly: AssemblyCopyright("Copyright © 2026")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("330cf532-bec1-4d80-aa4e-03ca4a9aa6c7")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] [BepInPlugin("dev.thatdrw.mvp.japanesestreetshopmod", "MVP JapaneseStreet ShopMod", "1.0.1")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class MVP_JapaneseStreet_ShopMod : BaseUnityPlugin { private void Awake() { //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Expected O, but got Unknown ((BaseUnityPlugin)this).Logger.LogInfo((object)"░█▄█░█░█░█▀█░▀░█▀▀░░░▀▀█░█▀█░█▀█░█▀█░█▀█░█▀▀░█▀▀░█▀▀░█▀▀░▀█▀░█▀▄░█▀▀░█▀▀░▀█▀░░░█▀▀░█░█░█▀█░█▀█"); ((BaseUnityPlugin)this).Logger.LogInfo((object)"░█░█░▀▄▀░█▀▀░░░▀▀█░░░░░█░█▀█░█▀▀░█▀█░█░█░█▀▀░▀▀█░█▀▀░▀▀█░░█░░█▀▄░█▀▀░█▀▀░░█░░░░▀▀█░█▀█░█░█░█▀▀"); ((BaseUnityPlugin)this).Logger.LogInfo((object)"░▀░▀░░▀░░▀░░░░░▀▀▀░░░▀▀░░▀░▀░▀░░░▀░▀░▀░▀░▀▀▀░▀▀▀░▀▀▀░▀▀▀░░▀░░▀░▀░▀▀▀░▀▀▀░░▀░░░░▀▀▀░▀░▀░▀▀▀░▀░░"); Harmony val = new Harmony("dev.thatdrw.mvp.japanesestreetshopmod"); val.PatchAll(); SceneManager.sceneLoaded += OnSceneLoaded; HookShopAPI(); } private void HookShopAPI() { string text = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "mvp_japanesestreetshopmod_bundle"); AssetBundle val = AssetBundle.LoadFromFile(text); if (!((Object)(object)val == (Object)null)) { GameObject val2 = val.LoadAsset<GameObject>("Shop Generic N - JapaneseStreet Shop"); if ((Object)(object)val2 != (Object)null) { ShopAPI.RegisterShop(val2, "DaRealMVP/JapaneseStreet"); } } } private void OnSceneLoaded(Scene scene, LoadSceneMode mode) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Expected O, but got Unknown if ((Object)(object)GameObject.Find("MVPJapaneseStreetShopModHandler") == (Object)null) { GameObject val = new GameObject("MVPJapaneseStreetShopModHandler"); val.AddComponent<MVP_JapaneseStreet_ShopModHandler>(); Object.DontDestroyOnLoad((Object)(object)val); } } private void Start() { } private void Update() { } } public class MVP_JapaneseStreet_ShopModHandler : MonoBehaviour { private void Update() { } public void OnClickVendingMachineA() { Debug.Log((object)"VendingMachineA's button was pressed!"); } public void OnClickVendingMachineB() { Debug.Log((object)"VendingMachineB's button was pressed!"); } }