using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("ThatRobin3001")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("RobinsDynamicCompass")]
[assembly: AssemblyTitle("RobinsDynamicCompass")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
public class InfiniteCompass : MonoBehaviour
{
private struct CompassMarker
{
public Transform transform;
public TMP_Text text;
public float worldAngle;
}
[Header("Settings")]
public float maxVisibleAngle = 60f;
public float scrollSmoothness = 5f;
public float markerSpacing = 80f;
private TMP_FontAsset fontAsset;
private List<CompassMarker> markers = new List<CompassMarker>();
private float currentAngle;
private float targetAngle;
private void Update()
{
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)PlayerAvatar.instance != (Object)null && (Object)(object)PlayerAvatar.instance.localCameraTransform != (Object)null)
{
targetAngle = PlayerAvatar.instance.localCameraTransform.eulerAngles.y;
currentAngle = Mathf.LerpAngle(currentAngle, targetAngle, scrollSmoothness * Time.deltaTime);
UpdateMarkerPositions();
}
else
{
Debug.LogWarning((object)"PlayerAvatar instance or localCameraTransform not found!");
}
}
public void CreateCompassMarkers(TMP_FontAsset fontAsset)
{
this.fontAsset = fontAsset;
CreateMarker("N", 0f);
CreateMarker("E", 90f);
CreateMarker("S", 180f);
CreateMarker("W", 270f);
CreateMarker("NE", 45f);
CreateMarker("SE", 135f);
CreateMarker("SW", 225f);
CreateMarker("NW", 315f);
for (int i = 0; i < 360; i += 15)
{
if (i % 45 != 0)
{
CreateMarker("-", i);
}
}
}
private void CreateMarker(string label, float angle)
{
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Expected O, but got Unknown
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
//IL_0115: Unknown result type (might be due to invalid IL or missing references)
GameObject val = new GameObject($"CompassMarker_{label}_{angle}", new Type[3]
{
typeof(RectTransform),
typeof(CanvasRenderer),
typeof(TextMeshProUGUI)
});
val.transform.SetParent(((Component)this).transform);
val.layer = ((Component)this).gameObject.layer;
RectTransform component = val.GetComponent<RectTransform>();
((Transform)component).localScale = Vector3.one;
((Transform)component).localRotation = Quaternion.identity;
component.anchorMin = new Vector2(0.5f, 0.5f);
component.anchorMax = new Vector2(0.5f, 0.5f);
component.pivot = new Vector2(0.5f, 0.5f);
component.sizeDelta = new Vector2(50f, 50f);
((Transform)component).localPosition = Vector3.zero;
TMP_Text component2 = val.GetComponent<TMP_Text>();
component2.text = label;
component2.font = fontAsset;
component2.fontSize = 36f;
((Graphic)component2).color = Color.white;
component2.alignment = (TextAlignmentOptions)514;
component2.verticalAlignment = (VerticalAlignmentOptions)512;
component2.enableWordWrapping = true;
component2.overflowMode = (TextOverflowModes)0;
((Graphic)component2).raycastTarget = false;
CompassMarker compassMarker = default(CompassMarker);
compassMarker.transform = val.transform;
compassMarker.text = val.GetComponentInChildren<TMP_Text>();
compassMarker.worldAngle = angle;
CompassMarker item = compassMarker;
item.text.text = label;
markers.Add(item);
}
private void UpdateMarkerPositions()
{
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
foreach (CompassMarker marker in markers)
{
float num = Mathf.DeltaAngle(currentAngle, marker.worldAngle);
if (Mathf.Abs(num) < maxVisibleAngle)
{
float num2 = num / maxVisibleAngle;
Rect rect = ((Component)this).GetComponent<RectTransform>().rect;
float num3 = num2 * (((Rect)(ref rect)).width / 2f);
marker.transform.localPosition = new Vector3(num3, 0f, 0f);
float num4 = 1f - Mathf.Abs(num) / maxVisibleAngle;
marker.transform.localScale = Vector3.one * (0.7f + 0.3f * num4);
((Component)marker.transform).gameObject.SetActive(true);
}
else
{
((Component)marker.transform).gameObject.SetActive(false);
}
}
}
}
namespace RobinsDynamicCompass
{
[HarmonyPatch(typeof(EnergyUI))]
public class EnergyUIPatch
{
[HarmonyPostfix]
[HarmonyPatch("Start")]
private static void Start_Postfix(EnergyUI __instance)
{
InfiniteCompassHelper.CreateUI(((Component)__instance).gameObject);
}
}
public class InfiniteCompassHelper : MonoBehaviour
{
public static void CreateUI(GameObject energy)
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Expected O, but got Unknown
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_009e: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
GameObject val = new GameObject("Compass", new Type[1] { typeof(RectTransform) });
val.transform.SetParent(energy.transform.parent);
val.layer = energy.layer;
RectTransform component = val.GetComponent<RectTransform>();
((Transform)component).localPosition = new Vector3(0f, 160f, 0f);
((Transform)component).localScale = Vector3.one;
((Transform)component).localRotation = Quaternion.identity;
component.anchorMin = new Vector2(0.5f, 1f);
component.anchorMax = new Vector2(0.5f, 1f);
component.anchoredPosition = new Vector2(0f, -25f);
component.pivot = new Vector2(0.5f, 1f);
component.sizeDelta = new Vector2(250f, 50f);
EnergyUI component2 = energy.GetComponent<EnergyUI>();
TMP_FontAsset font = ((TMP_Text)component2.textEnergyMax).font;
InfiniteCompass infiniteCompass = val.AddComponent<InfiniteCompass>();
infiniteCompass.CreateCompassMarkers(font);
}
}
[BepInPlugin("ThatRobin3001.RobinsDynamicCompass", "RobinsDynamicCompass", "0.1.0")]
public class RobinsDynamicCompass : BaseUnityPlugin
{
internal static RobinsDynamicCompass Instance { get; private set; }
internal static ManualLogSource Logger => Instance._logger;
private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;
internal Harmony? Harmony { get; set; }
private void Awake()
{
Instance = this;
((Component)this).gameObject.transform.parent = null;
((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
Patch();
Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
}
internal void Patch()
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Expected O, but got Unknown
//IL_0026: Expected O, but got Unknown
if (Harmony == null)
{
Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
Harmony val2 = val;
Harmony = val;
}
Harmony.PatchAll(typeof(EnergyUIPatch));
}
internal void Unpatch()
{
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
}
private void Update()
{
}
}
}