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1.1.1
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Peach's Castle Fix

Repairs two collision problems in Skydorm's Peach's Castle level. The extraction room has invisible solid wall colliders beside its platform. The PaintingLuncheon room has decorative pot colliders under negative-scale transforms that can act like phantom walls. This mod disables those colliders only in Peach's Castle. The visible wall meshes remain.

This does not repair overlapping room geometry or make Peach's Castle safe for Amalgam room mixing. Keep Level - PeachCastle excluded in the Amalgam configuration until the level bundle is corrected and tested.

By TheMorningStar. Requires Peach's Castle Level Mod. All players should install the same version.

1.1.1

  • Disables negative-scale BoxColliders on Peach's Castle modules.
  • Retains the two targeted extraction wall collider repairs without hiding their renderers.
  • Removes an experimental option that moved room-volume triggers rather than the visible alcoves. It could worsen overlap on one side of the room.
  • Logs room-volume positions for diagnosis. Full collider dumps appear only if a named wall is missing.
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