Still in testing. Multiplayer is fully built and should work as long as everyone has the mod, but it hasn't had a full group session yet, so expect some rough edges. Best with 2 or more players.

A FNAF-inspired animatronic that hunts by sound. It hangs back in an empty room and records what your crew says over voice chat, then waits for someone to split off on their own. Once you're alone it starts playing those clips back out of its body to pull you in, and by the time you've realized that "over here!" wasn't actually your friend, it's too late.
Getting caught means a jumpscare and you're dead. It takes the cosmetics and voice of whoever it kills and moves on to the next person wearing their face, so trusting a voice gets dangerous fast. If it hasn't caught someone's voice yet it'll use their text-to-speech chat lines instead, or borrow someone else's.
It's tough but not unkillable. Shoot it from range and it'll go down eventually, though it takes a beating (about as tanky as the Huntsman), and it's way too heavy to knock over. No cooldown either, so after a kill it just moves rooms and starts hunting again.
It spawns naturally through the level like any other enemy. It won't show up in single player since it needs your friends' voices to work, and you can run into more than one.
The model, animations and sounds are the real Ruin animatronic from FNAF: Security Breach.

Made with AI.