using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Brawl_Final_Destination_Arena_Music_Plus.Patches;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("TheShire_Mods")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Brawl_Final_Destination_Arena_Music_Plus")]
[assembly: AssemblyTitle("Brawl_Final_Destination_Arena_Music_Plus")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Brawl_Final_Destination_Arena_Music_Plus
{
[BepInPlugin("TheShire_Mods.Brawl_Final_Destination_Arena_Music_Plus", "Brawl_Final_Destination_Arena_Music_Plus", "1.0.0")]
public class Brawl_Final_Destination_Arena_Music_Plus : BaseUnityPlugin
{
public static AudioClip[] final_destination = Array.Empty<AudioClip>();
internal static Brawl_Final_Destination_Arena_Music_Plus Instance { get; private set; } = null;
internal static ManualLogSource Logger => Instance._logger;
private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;
internal Harmony? Harmony { get; set; }
private void Awake()
{
Instance = this;
((Component)this).gameObject.transform.parent = null;
((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
Patch();
Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
}
internal void Patch()
{
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Expected O, but got Unknown
//IL_0036: Expected O, but got Unknown
Logger.LogInfo((object)"Patcher for Arena Music Started...");
if (Harmony == null)
{
Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
Harmony val2 = val;
Harmony = val;
}
Harmony.PatchAll(typeof(ArenaPatch));
Logger.LogInfo((object)"Loaded 1 patcher method for Arena Music");
}
internal void Unpatch()
{
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
}
private void Update()
{
}
}
}
namespace Brawl_Final_Destination_Arena_Music_Plus.Patches
{
[HarmonyPatch(typeof(Arena))]
internal static class ArenaPatch
{
private static readonly AudioClip[] final_destination;
static ArenaPatch()
{
final_destination = Array.Empty<AudioClip>();
try
{
Brawl_Final_Destination_Arena_Music_Plus.Logger.LogInfo((object)"Loading final_destination music file...");
string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "final_destination");
if (File.Exists(text))
{
AssetBundle val = AssetBundle.LoadFromFile(text);
if ((Object)(object)val != (Object)null)
{
final_destination = val.LoadAllAssets<AudioClip>();
val.Unload(false);
Brawl_Final_Destination_Arena_Music_Plus.Logger.LogInfo((object)"Loaded final_destination music file");
}
else
{
Brawl_Final_Destination_Arena_Music_Plus.Logger.LogError((object)"Failed to Load final_destination music file");
}
}
else
{
Brawl_Final_Destination_Arena_Music_Plus.Logger.LogError((object)"Music File final_destination was not found");
}
}
catch (Exception ex)
{
Brawl_Final_Destination_Arena_Music_Plus.Logger.LogError((object)("Failed to load final_destination music file: " + ex.Message));
}
}
[HarmonyPostfix]
[HarmonyPatch("Awake")]
private static void LoadFinalDestionationMusic()
{
try
{
Arena.instance.soundArenaMusic.Sounds = final_destination;
Brawl_Final_Destination_Arena_Music_Plus.Logger.LogInfo((object)"Patched Arena Music with final_destination");
}
catch (Exception ex)
{
Brawl_Final_Destination_Arena_Music_Plus.Logger.LogError((object)"Could not assign final_destination music file. Either assets failed to load or Arena components are missing.");
Brawl_Final_Destination_Arena_Music_Plus.Logger.LogError((object)ex.Message);
}
}
}
}