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Decompiled source of Brawl Final Destination Arena Music Plus v1.0.1
Brawl_Final_Destination_Arena_Music_Plus.dll
Decompiled 7 months agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using Brawl_Final_Destination_Arena_Music_Plus.Patches; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("TheShire_Mods")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Brawl_Final_Destination_Arena_Music_Plus")] [assembly: AssemblyTitle("Brawl_Final_Destination_Arena_Music_Plus")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Brawl_Final_Destination_Arena_Music_Plus { [BepInPlugin("TheShire_Mods.Brawl_Final_Destination_Arena_Music_Plus", "Brawl_Final_Destination_Arena_Music_Plus", "1.0.0")] public class Brawl_Final_Destination_Arena_Music_Plus : BaseUnityPlugin { public static AudioClip[] final_destination = Array.Empty<AudioClip>(); internal static Brawl_Final_Destination_Arena_Music_Plus Instance { get; private set; } = null; internal static ManualLogSource Logger => Instance._logger; private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger; internal Harmony? Harmony { get; set; } private void Awake() { Instance = this; ((Component)this).gameObject.transform.parent = null; ((Object)((Component)this).gameObject).hideFlags = (HideFlags)61; Patch(); Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!"); } internal void Patch() { //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown //IL_0036: Expected O, but got Unknown Logger.LogInfo((object)"Patcher for Arena Music Started..."); if (Harmony == null) { Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID); Harmony val2 = val; Harmony = val; } Harmony.PatchAll(typeof(ArenaPatch)); Logger.LogInfo((object)"Loaded 1 patcher method for Arena Music"); } internal void Unpatch() { Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } } private void Update() { } } } namespace Brawl_Final_Destination_Arena_Music_Plus.Patches { [HarmonyPatch(typeof(Arena))] internal static class ArenaPatch { private static readonly AudioClip[] final_destination; static ArenaPatch() { final_destination = Array.Empty<AudioClip>(); try { Brawl_Final_Destination_Arena_Music_Plus.Logger.LogInfo((object)"Loading final_destination music file..."); string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "final_destination"); if (File.Exists(text)) { AssetBundle val = AssetBundle.LoadFromFile(text); if ((Object)(object)val != (Object)null) { final_destination = val.LoadAllAssets<AudioClip>(); val.Unload(false); Brawl_Final_Destination_Arena_Music_Plus.Logger.LogInfo((object)"Loaded final_destination music file"); } else { Brawl_Final_Destination_Arena_Music_Plus.Logger.LogError((object)"Failed to Load final_destination music file"); } } else { Brawl_Final_Destination_Arena_Music_Plus.Logger.LogError((object)"Music File final_destination was not found"); } } catch (Exception ex) { Brawl_Final_Destination_Arena_Music_Plus.Logger.LogError((object)("Failed to load final_destination music file: " + ex.Message)); } } [HarmonyPostfix] [HarmonyPatch("Awake")] private static void LoadFinalDestionationMusic() { try { Arena.instance.soundArenaMusic.Sounds = final_destination; Brawl_Final_Destination_Arena_Music_Plus.Logger.LogInfo((object)"Patched Arena Music with final_destination"); } catch (Exception ex) { Brawl_Final_Destination_Arena_Music_Plus.Logger.LogError((object)"Could not assign final_destination music file. Either assets failed to load or Arena components are missing."); Brawl_Final_Destination_Arena_Music_Plus.Logger.LogError((object)ex.Message); } } } }