CHANGELOG

  • 0.3.4

- Transparent wall fixed

- Cupboard door fixed

- Removed red extraction box(2)

- Fixed colliders

  • 0.3.3 Mirefort/Vautline

- Removed red extraction box

- Fixed monitor face display

  • 0.3.2 Mirefort/Vautline

– Rebuild

  • 0.3.1 Mirefort

- New Modules

- Fixed colliders

- Reduced Fog

- Adjusted lighting

  • 0.3.0 Mirefort

-Test

  • 0.2.9 Vautline:Sector

- Well

  • 0.2.8 Vautline:Sector

- fixed colliders

  • 0.2.7 Vautline:Sector

    • Well
  • 0.2.6 Vautline:Sector

    • New Modules
    • LevelPoint position adjustment
  • 0.2.5 Vautline:Sector

    • Props position adjustment
    • fixed colliders
  • 0.2.4 Vautline:Sector

    • New Modules
    • Props position adjustment
    • LevelPoint position adjustment
  • 0.2.3 Vautline:Sector

    • New Modules
    • fixed colliders
    • Props position adjustment
  • 0.2.2 Vautline:Sector

    • New Modules(+10)
    • fixed colliders
    • Props position adjustment
  • 0.2.1 Vautline:Sector

    • New Modules(+3)
    • fixed colliders
    • Props position adjustment
  • 0.2.0 Vautline:Sector

    • New Modules
    • fixed colliders
  • 0.1.9 Vautline:Sector

    • Props position adjustment
    • footsteps - changed
  • 0.1.8 Vautline:Sector

    • fixed colliders
  • 0.1.7 Vautline:Sector

    • fixed colliders
    • Props position adjustment
  • 0.1.6 Vautline:Sector

    • Optimization
  • 0.1.5 Vautline:Sector

    • Props position adjustment
    • fixed colliders
    • Fixed loading screen
  • 0.1.4 Vautline:Sector

    • Props position adjustment
    • ExtractionPoint bug Fixed
    • Added loading screen(Thanks dorn)
  • 0.1.3 Vautline:Sector

    • fixed props position
  • 0.1.2 Vautline:Sector

    • fixed colliders
  • 0.1.1 Vautline:Sector

    • fixed bug with ValuablePropSwitch
    • more props added
  • 0.1.0 Realese - Vaultline: Sector

  • 0.0.2 For testing #2

  • 0.0.1 Release \

  • 0.1.0 >>> 0.1.1 Tolian Levels -Vautline:Sector

    • fixed bug with ValuablePropSwitch
    • more props added