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CHANGELOG
- 0.3.5
- Mesh Fix
- LevelPoint position adjustment
- Truck heal fixed
- 0.3.4
- Transparent wall fixed
- Cupboard door fixed
- Removed red extraction box(2)
- Fixed colliders
- 0.3.3 Mirefort/Vautline
- Removed red extraction box
- Fixed monitor face display
- 0.3.2 Mirefort/Vautline
– Rebuild
- 0.3.1 Mirefort
- New Modules
- Fixed colliders
- Reduced Fog
- Adjusted lighting
- 0.3.0 Mirefort
-Test
- 0.2.9 Vautline:Sector
- Well
- 0.2.8 Vautline:Sector
- fixed colliders
-
0.2.7 Vautline:Sector
- Well
-
0.2.6 Vautline:Sector
- New Modules
- LevelPoint position adjustment
-
0.2.5 Vautline:Sector
- Props position adjustment
- fixed colliders
-
0.2.4 Vautline:Sector
- New Modules
- Props position adjustment
- LevelPoint position adjustment
-
0.2.3 Vautline:Sector
- New Modules
- fixed colliders
- Props position adjustment
-
0.2.2 Vautline:Sector
- New Modules(+10)
- fixed colliders
- Props position adjustment
-
0.2.1 Vautline:Sector
- New Modules(+3)
- fixed colliders
- Props position adjustment
-
0.2.0 Vautline:Sector
- New Modules
- fixed colliders
-
0.1.9 Vautline:Sector
- Props position adjustment
- footsteps - changed
-
0.1.8 Vautline:Sector
- fixed colliders
-
0.1.7 Vautline:Sector
- fixed colliders
- Props position adjustment
-
0.1.6 Vautline:Sector
- Optimization
-
0.1.5 Vautline:Sector
- Props position adjustment
- fixed colliders
- Fixed loading screen
-
0.1.4 Vautline:Sector
- Props position adjustment
- ExtractionPoint bug Fixed
- Added loading screen(Thanks dorn)
-
0.1.3 Vautline:Sector
- fixed props position
-
0.1.2 Vautline:Sector
- fixed colliders
-
0.1.1 Vautline:Sector
- fixed bug with ValuablePropSwitch
- more props added
-
0.1.0 Realese - Vaultline: Sector
-
0.0.2 For testing #2
-
0.0.1 Release \
-
0.1.0 >>> 0.1.1 Tolian Levels -Vautline:Sector
- fixed bug with ValuablePropSwitch
- more props added