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Latest version
1.4.0
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ReviveHeadInTruckOrExtractionPoint

When a player dies, their can be brought back to life if placed in a safe zone (Truck or Extraction Point).


🌟 Key Features

  • Safe-Zone Revivals: Dead players can be revived if their head is located inside the Truck or at an Extraction Point.
  • Cart Safety Check: Prevents accidental or bugged revivals while the head is inside a cart.
  • Balanced Scaling Cost: Revival costs scale dynamically based on current level and the number of times a player has died during the run.
  • Voice Chat Integration: The head announces the revival cost and countdown via chat.

⚙️ Configuration Options

The mod generates a configuration file at BepInEx/config/HT.ReviveHeadInTruckOrExtractionPoint.cfg with the following parameters:

Parameter Type Default Range Description
ReviveCooldownSeconds int 300 1 – 600 Cooldown period (in seconds) that a player must wait after being revived before they can be revived again.
InstaRevive bool false true / false If set to true, players skip the chat countdown and revive immediately upon meeting cost and location checks.
ReviveCostMultiplier float 1.0 0.0 – 10.0 Global multiplier for the revival cost formula (set lower for casual gameplay, higher for hard difficulty).
HealMultiplier float 0.5 0.1 – 1.0 Percentage of max health restored when a player is revived (e.g., 0.5 restores 50% max HP).

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