


A modpack designed specifically for everyone. Make the game more engaging with a series of essential gameplay improvements featuring various abilities and a balanced shop for shared upgrades. Customizable and completely OnlyHost. :warning: Prices don't scale with the number of players, ensuring a consistent economy for Shared, so if the costs seem too high, disable VanillaUpgrade.
Below you will find all the information regarding the various mods.
[General] >
[Shows the TOTAL number of players][Press 'Invite' to auto-copy the lobby link][Lobby: 10 max][Join: After Shop][Z][Abilities] >
[Reload weapons/drones by pressing Z] (Only the Host can)[Truck heals 100%] (Client - Personal)[Auto-Respawn in Shop (15s)] (Host - All)[Share Upgrades, at next level][Shop] >
[Prevents initial Upgrade prices from scaling based on player count][1 Upgrade × Type × Shop | Max 4 Speed | Configured Prices][Tools] >
[OFF: Tumble Wings]LobbyImprovements allows you to set your level using commands, allowing you to start at a higher level. Therefore, I recommend setting a sufficient amount of money to prepare for what awaits you, and a scenario in the shop to purchase before setting off on your adventure.
DeathHeadHopper upgrades and items will not be visible to those who don't have the mod, but this doesn't affect gameplay; those who have the mod will be able to use them, while those who don't have it will be able to do without.
ReviveUtils allows you to configure various options, some of which are different from the ones I configured.
VanillaUpgrades is configured by me to have more balanced prices when playing with shared upgrades, in combination with DiscountFix.
The starting prices are as follows:
Only 1 piece of each upgrade type per Shop, except Stamina (2).
Up to 4 can be spawn of Sprint.
Crouch and Wings prices cannot be configured because VanillaUpg doesn't include them, so they follow the base game.
Wings are disabled thanks to EaVSpawnManager.