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| Last updated | a week ago |
| Total downloads | 149104 |
| Total rating | 3 |
| Categories | Mods Tools Upgrades Client-side |
| Dependency string | Ugleh-Custom_Enemy_Location-1.0.5 |
| Dependants | 13 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Custom Enemy Location
Adds enemy icons to the in-game map in R.E.P.O., letting you track enemy positions in real time.
Enemy icons use a circular map sprite, default to purple, and scale by enemy type so larger threats stand out more clearly.
Features
- Shows circular enemy icons on the map
- Configurable icon color with a hex code
- Scales icon size based on enemy type
- Hides dead or inactive enemies from the map
Configuration
The config is created after launching the game once with the mod installed:
BepInEx\config\com.ugleh.repo.customenemylocation.cfg
Available settings:
Enable Enemy Icons: turns enemy map icons on or offEnemy Icon Color (Hex): icon color, default#8000FFScan Interval Seconds: how often the mod checks for enemiesHide Dead Enemies: hides icons for dead enemiesOnly Track Spawned Enemies: avoids showing dormant enemies before they spawn
Example color values:
- Purple:
#8000FF - Red:
#FF0000 - Orange:
#FF8800 - Cyan:
#00FFFF