Ugleh-Custom_Enemy_Location icon

Custom Enemy Location

Adds configurable circular enemy icons to the R.E.P.O. map.

By Ugleh
Last updated a week ago
Total downloads 149104
Total rating 3 
Categories Mods Tools Upgrades Client-side
Dependency string Ugleh-Custom_Enemy_Location-1.0.5
Dependants 13 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Custom Enemy Location

Adds enemy icons to the in-game map in R.E.P.O., letting you track enemy positions in real time.

Enemy icons use a circular map sprite, default to purple, and scale by enemy type so larger threats stand out more clearly.

Features

  • Shows circular enemy icons on the map
  • Configurable icon color with a hex code
  • Scales icon size based on enemy type
  • Hides dead or inactive enemies from the map

Configuration

The config is created after launching the game once with the mod installed:

BepInEx\config\com.ugleh.repo.customenemylocation.cfg

Available settings:

  • Enable Enemy Icons: turns enemy map icons on or off
  • Enemy Icon Color (Hex): icon color, default #8000FF
  • Scan Interval Seconds: how often the mod checks for enemies
  • Hide Dead Enemies: hides icons for dead enemies
  • Only Track Spawned Enemies: avoids showing dormant enemies before they spawn

Example color values:

  • Purple: #8000FF
  • Red: #FF0000
  • Orange: #FF8800
  • Cyan: #00FFFF