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Decompiled source of AimDeltaFix v1.0.3
AimDeltaFix.dll
Decompiled 5 days agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("")] [assembly: AssemblyCompany("Vippy")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.3.0")] [assembly: AssemblyInformationalVersion("1.0.3+a52b8709436167572803068bb573d1eef60b881e")] [assembly: AssemblyProduct("AimDeltaFix")] [assembly: AssemblyTitle("AimDeltaFix")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.3.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace AimDeltaFix { [BepInPlugin("Vippy.AimDeltaFix", "AimDeltaFix", "1.0.3")] public class AimDeltaFix : BaseUnityPlugin { internal Harmony? Harmony { get; set; } private void Awake() { if (GameHasUpstreamFix()) { ((BaseUnityPlugin)this).Logger.LogInfo((object)("Skipping patch; REPO " + Application.version + " has the fix upstream")); return; } Patch(); ((BaseUnityPlugin)this).Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!"); } internal void Patch() { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown //IL_0025: Expected O, but got Unknown if (Harmony == null) { Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID); Harmony val2 = val; Harmony = val; } Harmony.PatchAll(); } private static bool GameHasUpstreamFix() { try { return Version.Parse((Application.version ?? "").Split('-')[0].Trim()) > new Version(0, 3, 2); } catch { return false; } } } [HarmonyPatch(typeof(CameraAim), "Update")] internal class CameraAimPatch { [CompilerGenerated] private sealed class <Transpiler>d__0 : IEnumerable<CodeInstruction>, IEnumerable, IEnumerator<CodeInstruction>, IEnumerator, IDisposable { private int <>1__state; private CodeInstruction <>2__current; private int <>l__initialThreadId; private IEnumerable<CodeInstruction> instructions; public IEnumerable<CodeInstruction> <>3__instructions; private MethodInfo <lerpMethod>5__2; private int <counter>5__3; private IEnumerator<CodeInstruction> <>7__wrap3; private CodeInstruction <instruction>5__5; CodeInstruction IEnumerator<CodeInstruction>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <Transpiler>d__0(int <>1__state) { this.<>1__state = <>1__state; <>l__initialThreadId = Environment.CurrentManagedThreadId; } [DebuggerHidden] void IDisposable.Dispose() { int num = <>1__state; if (num == -3 || (uint)(num - 1) <= 3u) { try { } finally { <>m__Finally1(); } } <lerpMethod>5__2 = null; <>7__wrap3 = null; <instruction>5__5 = null; <>1__state = -2; } private bool MoveNext() { //IL_00f4: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Expected O, but got Unknown //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Expected O, but got Unknown //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Expected O, but got Unknown try { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <lerpMethod>5__2 = AccessTools.Method(typeof(Quaternion), "Lerp", (Type[])null, (Type[])null); <counter>5__3 = 0; <>7__wrap3 = instructions.GetEnumerator(); <>1__state = -3; goto IL_0173; case 1: <>1__state = -3; <>2__current = new CodeInstruction(OpCodes.Ldfld, (object)AccessTools.Field(typeof(CameraAim), "overrideAimSmoothTimer")); <>1__state = 2; return true; case 2: <>1__state = -3; <>2__current = new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(CameraAimPatch), "FixLerpFactor", (Type[])null, (Type[])null)); <>1__state = 3; return true; case 3: <>1__state = -3; goto IL_014d; case 4: { <>1__state = -3; <instruction>5__5 = null; goto IL_0173; } IL_0173: if (<>7__wrap3.MoveNext()) { <instruction>5__5 = <>7__wrap3.Current; if (CodeInstructionExtensions.Calls(<instruction>5__5, <lerpMethod>5__2)) { <counter>5__3++; if (<counter>5__3 == 2) { <>2__current = new CodeInstruction(OpCodes.Ldarg_0, (object)null); <>1__state = 1; return true; } } goto IL_014d; } <>m__Finally1(); <>7__wrap3 = null; return false; IL_014d: <>2__current = <instruction>5__5; <>1__state = 4; return true; } } catch { //try-fault ((IDisposable)this).Dispose(); throw; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; if (<>7__wrap3 != null) { <>7__wrap3.Dispose(); } } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } [DebuggerHidden] IEnumerator<CodeInstruction> IEnumerable<CodeInstruction>.GetEnumerator() { <Transpiler>d__0 <Transpiler>d__; if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId) { <>1__state = 0; <Transpiler>d__ = this; } else { <Transpiler>d__ = new <Transpiler>d__0(0); } <Transpiler>d__.instructions = <>3__instructions; return <Transpiler>d__; } [DebuggerHidden] IEnumerator IEnumerable.GetEnumerator() { return ((IEnumerable<CodeInstruction>)this).GetEnumerator(); } } [IteratorStateMachine(typeof(<Transpiler>d__0))] private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <Transpiler>d__0(-2) { <>3__instructions = instructions }; } public static float FixLerpFactor(float t, float overrideAimSmoothTimer) { if (GameplayManager.instance.cameraSmoothing <= 0f && overrideAimSmoothTimer <= 0f) { return 1f; } return 1f - Mathf.Exp(0f - t); } } }