Boss levels for R.E.P.O. Deeper in a run a level can roll where every monster is a Behemoth: bigger, far tougher, hitting twice as hard, dropping orbs worth 2.5x. Only the host needs it, the whole lobby feels it.
New MoonLevelsOnly setting, off by default. Turn it on and boss levels land with the moon
instead of rolling: levels 5, 10, 15 and 20, then every 5th level after that. The chance
and the cooldown are skipped.
A boss level that starts a new moon adds its lines to the moon screen now, under the
moon's own, instead of taking the screen over.
1.0.1
Boss levels now reach everyone running the mod, not just the host. The verdict, the numbers
it was rolled at and every Behemoth the host crowns go out over the mod's own channel, so a
guest gets the BOSS LEVEL screen, the amber orb glow, the tremors and a boss list of their
own. Join halfway through and you get caught up on it.
The boss screen and the tremors quote the host's numbers, not whatever sits in your own
config file.
A Behemoth whose size ScalerCore turned down says so in the log instead of quietly standing
there at normal size.
1.0.0
Initial release.
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