Loaded carts no longer feel heavy or slow to turn on R.E.P.O. v0.4. Cart mass scales with payload so items stop draining momentum, and in-cart items stay put through slow turns. Host-only; install on the host, all players benefit.
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Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
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Changelog
1.0.4
The load mass factor is a config slider now (0 to 5, default 2, 0 is vanilla). The hardcoded constant worked, but a game rebalance would have needed a rebuild to retune around.
1.0.3
Updated: Rebuilt for R.E.P.O. v0.4. The patched methods (PhysGrabCart.CartMassOverride, PhysGrabObjectImpactDetector.FixedUpdate) and every cart field the mod reads are unchanged in v0.4, so a recompile is sufficient and behavior is identical to 1.0.2 on the new game build.
1.0.2
Mass scaling is now load-aware. CartMassOverride adds twice the summed mass of items currently in the cart's tray, so an empty cart stays at vanilla 4 and a loaded cart scales proportionally with its payload. Replaces the old flat 6x multiplier, which over-weighted empty carts and under-scaled very heavy loads.
Dropped the persistent rb.mass change at PhysGrabCart.Start. That was leaking the mass bonus into weak-grab lifts, door collisions while coasting, and every other cart interaction where no one was actively pushing. Scope is now strictly "during an active push."
In-cart adhesion now only kicks in below vanilla's 1 m/s threshold (vanilla handles everything above), and skips items moving fast relative to the cart. Fixes thrown valuables snapping in mid-air over the cart and dropping straight down without their throw momentum.
1.0.1
Docs: added before/after comparison GIFs to README (control, back-and-forth, grab-and-spin, basic maneuver). No functional changes.
1.0.0
HeavyMass: scales cart Rigidbody mass and CartMassOverride calls. Loaded turn rate returns to roughly empty-cart feel.
LerpBoost: items sync to cart velocity every physics tick, including angular contribution. No more drift into cart walls on turns.