using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using UnityEngine;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("GtaVDeathSound")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("GtaVDeathSound")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("36720953-f415-4bc9-b728-8bdea912bada")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace GtaVDeathSoundMod
{
[BepInPlugin("com.yourname.gtavdeathsound", "GTA V Death Sound Mod", "1.0.0")]
public class GtaVDeathSound : BaseUnityPlugin
{
[CompilerGenerated]
private sealed class <LoadClip>d__3 : IEnumerator<object>, IDisposable, IEnumerator
{
private int <>1__state;
private object <>2__current;
public string path;
public GtaVDeathSound <>4__this;
private string <uri>5__1;
private AudioType <type>5__2;
private UnityWebRequest <www>5__3;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <LoadClip>d__3(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
int num = <>1__state;
if (num == -3 || num == 1)
{
try
{
}
finally
{
<>m__Finally1();
}
}
<uri>5__1 = null;
<www>5__3 = null;
<>1__state = -2;
}
private bool MoveNext()
{
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Invalid comparison between Unknown and I4
bool result;
try
{
switch (<>1__state)
{
default:
result = false;
break;
case 0:
<>1__state = -1;
<uri>5__1 = "file://" + path;
<type>5__2 = (AudioType)(path.EndsWith(".wav") ? 20 : 14);
<www>5__3 = UnityWebRequestMultimedia.GetAudioClip(<uri>5__1, <type>5__2);
<>1__state = -3;
<>2__current = <www>5__3.SendWebRequest();
<>1__state = 1;
result = true;
break;
case 1:
<>1__state = -3;
if ((int)<www>5__3.result != 1)
{
((BaseUnityPlugin)<>4__this).Logger.LogError((object)("GtaVDeathSound: Error loading clip – " + <www>5__3.error));
result = false;
<>m__Finally1();
}
else
{
deathClip = DownloadHandlerAudioClip.GetContent(<www>5__3);
((BaseUnityPlugin)<>4__this).Logger.LogInfo((object)"GtaVDeathSound: Successfully loaded death sound.");
<>m__Finally1();
<www>5__3 = null;
result = false;
}
break;
}
}
catch
{
//try-fault
((IDisposable)this).Dispose();
throw;
}
return result;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
private void <>m__Finally1()
{
<>1__state = -1;
if (<www>5__3 != null)
{
((IDisposable)<www>5__3).Dispose();
}
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
internal static AudioClip deathClip;
private static string fileName = "gtavdeath.ogg";
private void Awake()
{
//IL_0067: Unknown result type (might be due to invalid IL or missing references)
((BaseUnityPlugin)this).Logger.LogInfo((object)"GtaVDeathSound: Loading external death sound...");
string text = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), fileName);
if (!File.Exists(text))
{
((BaseUnityPlugin)this).Logger.LogError((object)("GtaVDeathSound: File not found: " + text));
return;
}
((MonoBehaviour)this).StartCoroutine(LoadClip(text));
new Harmony("com.yourname.gtavdeathsound").PatchAll();
}
[IteratorStateMachine(typeof(<LoadClip>d__3))]
private IEnumerator LoadClip(string path)
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <LoadClip>d__3(0)
{
<>4__this = this,
path = path
};
}
}
}
namespace GtaVDeathSoundMod.Patches
{
[HarmonyPatch(typeof(PlayerDeathEffects))]
[HarmonyPatch("Start")]
public class PlayerDeathEffectsPatch
{
[HarmonyPostfix]
public static void Postfix(PlayerDeathEffects __instance)
{
if (__instance?.deathSound != null && (Object)(object)GtaVDeathSound.deathClip != (Object)null)
{
__instance.deathSound.Sounds = (AudioClip[])(object)new AudioClip[1] { GtaVDeathSound.deathClip };
Debug.Log((object)"GtaVDeathSound: Replaced death sound with external clip.");
}
else
{
Debug.LogWarning((object)"GtaVDeathSound: Could not replace sound — deathSound or clip is null.");
}
}
}
}