Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of GtaVDeathSound v1.0.0
GtaVDeathSound.dll
Decompiled a year agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using UnityEngine; using UnityEngine.Networking; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("GtaVDeathSound")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("GtaVDeathSound")] [assembly: AssemblyCopyright("Copyright © 2025")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("36720953-f415-4bc9-b728-8bdea912bada")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace GtaVDeathSoundMod { [BepInPlugin("com.yourname.gtavdeathsound", "GTA V Death Sound Mod", "1.0.0")] public class GtaVDeathSound : BaseUnityPlugin { [CompilerGenerated] private sealed class <LoadClip>d__3 : IEnumerator<object>, IDisposable, IEnumerator { private int <>1__state; private object <>2__current; public string path; public GtaVDeathSound <>4__this; private string <uri>5__1; private AudioType <type>5__2; private UnityWebRequest <www>5__3; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <LoadClip>d__3(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { int num = <>1__state; if (num == -3 || num == 1) { try { } finally { <>m__Finally1(); } } <uri>5__1 = null; <www>5__3 = null; <>1__state = -2; } private bool MoveNext() { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Invalid comparison between Unknown and I4 bool result; try { switch (<>1__state) { default: result = false; break; case 0: <>1__state = -1; <uri>5__1 = "file://" + path; <type>5__2 = (AudioType)(path.EndsWith(".wav") ? 20 : 14); <www>5__3 = UnityWebRequestMultimedia.GetAudioClip(<uri>5__1, <type>5__2); <>1__state = -3; <>2__current = <www>5__3.SendWebRequest(); <>1__state = 1; result = true; break; case 1: <>1__state = -3; if ((int)<www>5__3.result != 1) { ((BaseUnityPlugin)<>4__this).Logger.LogError((object)("GtaVDeathSound: Error loading clip – " + <www>5__3.error)); result = false; <>m__Finally1(); } else { deathClip = DownloadHandlerAudioClip.GetContent(<www>5__3); ((BaseUnityPlugin)<>4__this).Logger.LogInfo((object)"GtaVDeathSound: Successfully loaded death sound."); <>m__Finally1(); <www>5__3 = null; result = false; } break; } } catch { //try-fault ((IDisposable)this).Dispose(); throw; } return result; } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; if (<www>5__3 != null) { ((IDisposable)<www>5__3).Dispose(); } } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } internal static AudioClip deathClip; private static string fileName = "gtavdeath.ogg"; private void Awake() { //IL_0067: Unknown result type (might be due to invalid IL or missing references) ((BaseUnityPlugin)this).Logger.LogInfo((object)"GtaVDeathSound: Loading external death sound..."); string text = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), fileName); if (!File.Exists(text)) { ((BaseUnityPlugin)this).Logger.LogError((object)("GtaVDeathSound: File not found: " + text)); return; } ((MonoBehaviour)this).StartCoroutine(LoadClip(text)); new Harmony("com.yourname.gtavdeathsound").PatchAll(); } [IteratorStateMachine(typeof(<LoadClip>d__3))] private IEnumerator LoadClip(string path) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <LoadClip>d__3(0) { <>4__this = this, path = path }; } } } namespace GtaVDeathSoundMod.Patches { [HarmonyPatch(typeof(PlayerDeathEffects))] [HarmonyPatch("Start")] public class PlayerDeathEffectsPatch { [HarmonyPostfix] public static void Postfix(PlayerDeathEffects __instance) { if (__instance?.deathSound != null && (Object)(object)GtaVDeathSound.deathClip != (Object)null) { __instance.deathSound.Sounds = (AudioClip[])(object)new AudioClip[1] { GtaVDeathSound.deathClip }; Debug.Log((object)"GtaVDeathSound: Replaced death sound with external clip."); } else { Debug.LogWarning((object)"GtaVDeathSound: Could not replace sound — deathSound or clip is null."); } } } }