Decompiled source of Upgrade Divider v2 v1.0.1

UpgradeDivider.dll

Decompiled a month ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("UpgradeDivider")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("UpgradeDivider")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("182a7d4f-9336-4f29-b91f-73d4bb0940ef")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
[BepInPlugin("com.yourname.repo.coopdiscount", "Co-op Discount Mod", "1.0.0")]
public class CoopDiscountMod : BaseUnityPlugin
{
	[HarmonyPatch]
	public static class ShopManagerPatch
	{
		[HarmonyTargetMethod]
		public static MethodBase TargetMethod()
		{
			return AccessTools.Method(typeof(ShopManager), "GetAllItemsFromStatsManager", (Type[])null, (Type[])null);
		}

		[HarmonyPrefix]
		public static bool Prefix(ShopManager __instance)
		{
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Invalid comparison between Unknown and I4
			//IL_01e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ef: Invalid comparison between Unknown and I4
			//IL_0223: Unknown result type (might be due to invalid IL or missing references)
			//IL_0229: Invalid comparison between Unknown and I4
			//IL_0262: Unknown result type (might be due to invalid IL or missing references)
			//IL_0268: Invalid comparison between Unknown and I4
			//IL_026d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0273: Invalid comparison between Unknown and I4
			//IL_0278: Unknown result type (might be due to invalid IL or missing references)
			//IL_027e: Invalid comparison between Unknown and I4
			//IL_032c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0332: Invalid comparison between Unknown and I4
			//IL_0351: Unknown result type (might be due to invalid IL or missing references)
			//IL_0382: Unknown result type (might be due to invalid IL or missing references)
			//IL_036b: Unknown result type (might be due to invalid IL or missing references)
			Debug.Log((object)"✅ [Co-op Discount Mod] Patched GetAllItemsFromStatsManager");
			if (SemiFunc.IsNotMasterClient())
			{
				return false;
			}
			__instance.potentialItems.Clear();
			__instance.potentialItemConsumables.Clear();
			__instance.potentialItemUpgrades.Clear();
			__instance.potentialItemHealthPacks.Clear();
			__instance.potentialSecretItems.Clear();
			foreach (Item value in StatsManager.instance.itemDictionary.Values)
			{
				int num = SemiFunc.StatGetItemsPurchased(value.itemAssetName);
				float num2 = 0f;
				if ((int)value.itemType == 3)
				{
					float num3 = value.value.valueMax / 1000f * itemValueMultiplierRef.Invoke(__instance);
					int itemsUpgradesPurchased = StatsManager.instance.GetItemsUpgradesPurchased(value.itemAssetName);
					num3 += num3 * upgradeValueIncreaseRef.Invoke(__instance) * (float)itemsUpgradesPurchased;
					num3 = Mathf.Ceil(num3);
					int num4 = Mathf.Max(1, (GameDirector.instance?.PlayerList?.Count).GetValueOrDefault(1));
					if (num4 > 1)
					{
						float num5 = 1f / (float)Mathf.Clamp(num4, 1, 4);
						float num6 = Mathf.Ceil(num3 * num5);
						Debug.Log((object)$"[Mod] {num4} players – discount → '{value.itemAssetName}' = {num6}");
						num2 = num6;
						value.value.valueMax = num6;
					}
					else
					{
						Debug.Log((object)$"[Mod] SOLO – full price → '{value.itemAssetName}' = {num3}");
						num2 = num3;
					}
				}
				else
				{
					num2 = value.value.valueMax / 1000f * itemValueMultiplierRef.Invoke(__instance);
					if ((int)value.itemType == 8)
					{
						num2 += num2 * healthPackValueIncreaseRef.Invoke(__instance) * (float)RunManager.instance.levelsCompleted;
						num2 = Mathf.Ceil(num2);
					}
					if ((int)value.itemType == 5)
					{
						num2 += num2 * crystalValueIncreaseRef.Invoke(__instance) * (float)RunManager.instance.levelsCompleted;
						num2 = Mathf.Ceil(num2);
					}
				}
				float num7 = num2;
				bool flag = (int)value.itemType == 3;
				bool flag2 = (int)value.itemType == 8;
				bool flag3 = (int)value.itemType == 5;
				int maxAmountInShop = value.maxAmountInShop;
				if (num >= maxAmountInShop || (value.maxPurchase && StatsManager.instance.GetItemsUpgradesPurchasedTotal(value.itemAssetName) >= value.maxPurchaseAmount) || (!(num7 <= (float)__instance.totalCurrency) && Random.Range(0, 100) >= 25))
				{
					continue;
				}
				for (int i = 0; i < maxAmountInShop - num; i++)
				{
					if (flag)
					{
						__instance.potentialItemUpgrades.Add(value);
						continue;
					}
					if (flag2)
					{
						__instance.potentialItemHealthPacks.Add(value);
						continue;
					}
					if (flag3)
					{
						__instance.potentialItemConsumables.Add(value);
						continue;
					}
					if ((int)value.itemSecretShopType == 0)
					{
						__instance.potentialItems.Add(value);
						continue;
					}
					if (!__instance.potentialSecretItems.ContainsKey(value.itemSecretShopType))
					{
						__instance.potentialSecretItems[value.itemSecretShopType] = new List<Item>();
					}
					__instance.potentialSecretItems[value.itemSecretShopType].Add(value);
				}
			}
			ListExtension.Shuffle<Item>((IList<Item>)__instance.potentialItems);
			ListExtension.Shuffle<Item>((IList<Item>)__instance.potentialItemConsumables);
			ListExtension.Shuffle<Item>((IList<Item>)__instance.potentialItemUpgrades);
			ListExtension.Shuffle<Item>((IList<Item>)__instance.potentialItemHealthPacks);
			foreach (List<Item> value2 in __instance.potentialSecretItems.Values)
			{
				ListExtension.Shuffle<Item>((IList<Item>)value2);
			}
			return false;
		}
	}

	private static FieldRef<ShopManager, float> itemValueMultiplierRef;

	private static FieldRef<ShopManager, float> upgradeValueIncreaseRef;

	private static FieldRef<ShopManager, float> healthPackValueIncreaseRef;

	private static FieldRef<ShopManager, float> crystalValueIncreaseRef;

	private void Awake()
	{
		//IL_0017: Unknown result type (might be due to invalid IL or missing references)
		//IL_001d: Expected O, but got Unknown
		((BaseUnityPlugin)this).Logger.LogInfo((object)"✅ Co-op Discount Mod initializing...");
		Harmony val = new Harmony("com.yourname.repo.coopdiscount");
		itemValueMultiplierRef = AccessTools.FieldRefAccess<ShopManager, float>("itemValueMultiplier");
		upgradeValueIncreaseRef = AccessTools.FieldRefAccess<ShopManager, float>("upgradeValueIncrease");
		healthPackValueIncreaseRef = AccessTools.FieldRefAccess<ShopManager, float>("healthPackValueIncrease");
		crystalValueIncreaseRef = AccessTools.FieldRefAccess<ShopManager, float>("crystalValueIncrease");
		val.PatchAll();
		((BaseUnityPlugin)this).Logger.LogInfo((object)"✅ Co-op Discount Mod loaded.");
	}
}