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Decompiled source of AmericanHuntsman v1.0.1
AmericanHuntsman.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using REPOLib; using Unity.VisualScripting; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("")] [assembly: AssemblyCompany("Xepos")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("AmericanHuntsman")] [assembly: AssemblyTitle("AmericanHuntsman")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace AmericanHuntsman { [BepInPlugin("Xepos.AmericanHuntsman", "AmericanHuntsman", "1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class AmericanHuntsman : BaseUnityPlugin { internal ConfigEntry<bool> useRedWhiteBlue; internal ConfigEntry<bool> useUsa; internal ConfigEntry<float> soundVolume; internal static AmericanHuntsman Instance { get; private set; } internal static ManualLogSource Logger => Instance._logger; private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger; internal Harmony? Harmony { get; set; } internal AudioClip[] AmericanAudios { get; private set; } = Array.Empty<AudioClip>(); private void Awake() { //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Expected O, but got Unknown Instance = this; ((Component)this).gameObject.transform.parent = null; ((Object)((Component)this).gameObject).hideFlags = (HideFlags)61; string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "americanhuntsman"); useUsa = ((BaseUnityPlugin)this).Config.Bind<bool>("Sounds", "Eagle and Gunfire", true, "Use the Eagle and Gunfire sound effect"); useRedWhiteBlue = ((BaseUnityPlugin)this).Config.Bind<bool>("Sounds", "Red White Blue", true, "Use the Red White and Blue sound effect"); soundVolume = ((BaseUnityPlugin)this).Config.Bind<float>("Sounds", "Volume", 1f, new ConfigDescription("Volume", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 1f), Array.Empty<object>())); BundleLoader.LoadBundle(text, (Action<AssetBundle>)delegate(AssetBundle assetBundle) { //IL_008e: Unknown result type (might be due to invalid IL or missing references) List<AudioClip> list = new List<AudioClip>(); AudioClip val = assetBundle.LoadAsset<AudioClip>("usa"); if (useUsa.Value && Object.op_Implicit((Object)(object)val)) { Logger.LogInfo((object)"Loaded Eagle and Gunfire audio"); list.Add(val); } AudioClip val2 = assetBundle.LoadAsset<AudioClip>("redwhiteblue"); if (useRedWhiteBlue.Value && Object.op_Implicit((Object)(object)val2)) { Logger.LogInfo((object)"Loaded Red White Blue audio"); list.Add(val2); } if (list.Count > 0) { AmericanAudios = list.ToArray(); } new Harmony("Xepos-AmericanHuntsman").PatchAll(); }, false); Patch(); Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!"); } internal void Patch() { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Expected O, but got Unknown //IL_0025: Expected O, but got Unknown if (Harmony == null) { Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID); Harmony val2 = val; Harmony = val; } Harmony.PatchAll(); } internal void Unpatch() { Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } } private void Update() { } } } namespace AmericanHuntsman.Patches { [HarmonyPatch(typeof(EnemyHunterAnim), "AimStart")] internal class EnemyHunterAnimPatch { private static readonly Sound americanSound = new Sound(); private static void Postfix(EnemyHunterAnim __instance) { //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Unknown result type (might be due to invalid IL or missing references) AudioSource val = ((Component)((Component)__instance).transform).GetComponent<AudioSource>(); if ((Object)(object)val == (Object)null) { val = ComponentHolderProtocol.AddComponent<AudioSource>((Object)(object)((Component)__instance).transform); ((Behaviour)val).enabled = true; AmericanHuntsman.Logger.LogInfo((object)"Applied American audio"); if (AmericanHuntsman.Instance.AmericanAudios.Length != 0) { val.clip = AmericanHuntsman.Instance.AmericanAudios[0]; } } americanSound.Source = val; americanSound.Sounds = AmericanHuntsman.Instance.AmericanAudios; americanSound.Type = (AudioType)9; americanSound.Volume = AmericanHuntsman.Instance.soundVolume.Value; americanSound.VolumeRandom = 0.05f; americanSound.Pitch = 1f; americanSound.SpatialBlend = 1f; americanSound.Doppler = 1f; americanSound.ReverbMix = 1f; americanSound.FalloffMultiplier = 1f; americanSound.OffscreenVolume = 1f; americanSound.OffscreenFalloff = 1f; if (AmericanHuntsman.Instance.AmericanAudios.Length != 0) { Vector3 position = ((Component)__instance).transform.position; Sound obj = americanSound; if (obj != null) { obj.Play(position, 1f, 1f, 1f, 1f); } } } } }