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Decompiled source of BetterAim v1.0.0
REPO_BetterAim.dll
Decompiled a year agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("REPO_BetterAim")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("微软中国")] [assembly: AssemblyProduct("REPO_BetterAim")] [assembly: AssemblyCopyright("Copyright © 微软中国 2025")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("aad7ce60-f03d-40a0-934c-50f89675e3fd")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace REPO_BetterAim; [BepInPlugin("com.XiaohaoMod.REPO.BetterAim", "REPO.BetterAim", "1.0.0")] public class Plugin : BaseUnityPlugin { public const string version = "1.0.0"; public static Plugin instance; public static ManualLogSource logger; private void Awake() { //IL_0027: Unknown result type (might be due to invalid IL or missing references) logger = ((BaseUnityPlugin)this).Logger; instance = this; logger.LogInfo((object)"小海更好的瞄准1.0.0 已成功加载!"); new Harmony("XiaohaiMod.REPO.BetterAim").PatchAll(); } } internal static class Patch { [HarmonyPatch(typeof(PhysGrabObject))] private static class PhyGrabObjPatch { [HarmonyPatch("FixedUpdate")] [HarmonyPostfix] private static void FixedUpdate(PhysGrabObject __instance) { //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) ItemGun component = ((Component)__instance).GetComponent<ItemGun>(); if (!((Object)(object)component == (Object)null)) { PlayerAvatar val = SemiFunc.PlayerAvatarLocal(); if (__instance.playerGrabbing.Contains(val.physGrabber)) { component.aimVerticalOffset = -3f; float num = Mathf.Max(val.physGrabber.grabStrength / 2f, 0.5f); __instance.OverrideMass(num, 0.1f); __instance.OverrideGrabStrength(2f, 0.1f); __instance.OverrideTorqueStrength(5f, 0.1f); __instance.OverrideDrag(2f, 0.1f); __instance.rb.angularDrag = 10f; component.torqueMultiplier = 2f; Quaternion playerAim = PlayerController.instance.cameraAim.playerAim; __instance.rb.rotation = Quaternion.Slerp(__instance.rb.rotation, playerAim, 10f * Time.fixedDeltaTime); __instance.rb.constraints = (RigidbodyConstraints)80; } else { __instance.rb.constraints = (RigidbodyConstraints)0; } } } } }