using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("DeadVoiceChat")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Dead Voice Chat")]
[assembly: AssemblyTitle("DeadVoiceChat")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace DeadVoiceChat
{
public static class PluginInfo
{
public const string PLUGIN_GUID = "DeadVoiceChat";
public const string PLUGIN_NAME = "Dead Voice Chat";
public const string PLUGIN_VERSION = "1.0.0";
}
[BepInPlugin("DeadVoiceChat", "DeadVoiceChat", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
internal static ManualLogSource Logger;
private static Harmony _harmony;
private void Awake()
{
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Expected O, but got Unknown
Logger = ((BaseUnityPlugin)this).Logger;
Logger.LogInfo((object)"Plugin DeadVoiceChat is loaded!");
_harmony = new Harmony("DeadVoiceChat");
_harmony.PatchAll();
}
}
[HarmonyPatch(typeof(PlayerVoiceChat))]
internal static class PlayerVoiceChatPatchs
{
[HarmonyPatch("ToggleLobby")]
[HarmonyPostfix]
private static void DeadChatToggle(PlayerVoiceChat __instance, bool __0, AudioSource ___audioSource)
{
bool flag = __0;
Plugin.Logger.LogInfo((object)$"DeadVoiceChat: ToggleLobby({flag})");
if (flag)
{
___audioSource.outputAudioMixerGroup = __instance.mixerMicrophoneSound;
}
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "DeadVoiceChat";
public const string PLUGIN_NAME = "Dead Voice Chat";
public const string PLUGIN_VERSION = "1.0.0";
}
}