Decompiled source of DeadVoiceChat v1.0.0

DeadVoiceChat.dll

Decompiled 3 weeks ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("DeadVoiceChat")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Dead Voice Chat")]
[assembly: AssemblyTitle("DeadVoiceChat")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace DeadVoiceChat
{
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "DeadVoiceChat";

		public const string PLUGIN_NAME = "Dead Voice Chat";

		public const string PLUGIN_VERSION = "1.0.0";
	}
	[BepInPlugin("DeadVoiceChat", "DeadVoiceChat", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		internal static ManualLogSource Logger;

		private static Harmony _harmony;

		private void Awake()
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Expected O, but got Unknown
			Logger = ((BaseUnityPlugin)this).Logger;
			Logger.LogInfo((object)"Plugin DeadVoiceChat is loaded!");
			_harmony = new Harmony("DeadVoiceChat");
			_harmony.PatchAll();
		}
	}
	[HarmonyPatch(typeof(PlayerVoiceChat))]
	internal static class PlayerVoiceChatPatchs
	{
		[HarmonyPatch("ToggleLobby")]
		[HarmonyPostfix]
		private static void DeadChatToggle(PlayerVoiceChat __instance, bool __0, AudioSource ___audioSource)
		{
			bool flag = __0;
			Plugin.Logger.LogInfo((object)$"DeadVoiceChat: ToggleLobby({flag})");
			if (flag)
			{
				___audioSource.outputAudioMixerGroup = __instance.mixerMicrophoneSound;
			}
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "DeadVoiceChat";

		public const string PLUGIN_NAME = "Dead Voice Chat";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}