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Decompiled source of DeadVoiceChat v1.0.0
DeadVoiceChat.dll
Decompiled a year agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("DeadVoiceChat")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Dead Voice Chat")] [assembly: AssemblyTitle("DeadVoiceChat")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace DeadVoiceChat { public static class PluginInfo { public const string PLUGIN_GUID = "DeadVoiceChat"; public const string PLUGIN_NAME = "Dead Voice Chat"; public const string PLUGIN_VERSION = "1.0.0"; } [BepInPlugin("DeadVoiceChat", "DeadVoiceChat", "1.0.0")] public class Plugin : BaseUnityPlugin { internal static ManualLogSource Logger; private static Harmony _harmony; private void Awake() { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Expected O, but got Unknown Logger = ((BaseUnityPlugin)this).Logger; Logger.LogInfo((object)"Plugin DeadVoiceChat is loaded!"); _harmony = new Harmony("DeadVoiceChat"); _harmony.PatchAll(); } } [HarmonyPatch(typeof(PlayerVoiceChat))] internal static class PlayerVoiceChatPatchs { [HarmonyPatch("ToggleLobby")] [HarmonyPostfix] private static void DeadChatToggle(PlayerVoiceChat __instance, bool __0, AudioSource ___audioSource) { bool flag = __0; Plugin.Logger.LogInfo((object)$"DeadVoiceChat: ToggleLobby({flag})"); if (flag) { ___audioSource.outputAudioMixerGroup = __instance.mixerMicrophoneSound; } } } public static class MyPluginInfo { public const string PLUGIN_GUID = "DeadVoiceChat"; public const string PLUGIN_NAME = "Dead Voice Chat"; public const string PLUGIN_VERSION = "1.0.0"; } }