R.E.P.O.
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Details

Latest version
1.0.0
Last Updated
First Uploaded
Downloads
10.9K
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0
Size
121KB
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Changelog

1.0.0

  • Initial release.
  • Added passenger seat functionality to the Scout vehicle (host-only install).
  • Click rear of Scout with the normal grab key to mount as passenger.
  • Click again (after release) with 1.5s debounce to dismount.
  • Front of Scout works exactly like vanilla (driver via red button, body drag).
  • Auto-dismount on vehicle destruction, ragdoll fling, or player death.
  • Passenger does not fall off when hit (configurable behavior excluded by design).
  • Added bilingual UI support (English / Traditional Chinese) switchable via [00_Setup] Language config.
  • Added PullStrength config (Weak/Strong) to balance ragdoll stickiness vs vehicle displacement.
  • Added DriverSideThresholdZ config to fine-tune the front/back boundary on Scout.
  • Added configurable passenger position offsets for Back and Front modes.
  • Added host hotkey (default V, disabled by default) for solo testing.
  • Config auto-reloads every 2 seconds for live tweaking without game restart.
  • Bypassed ItemVehicle.seats[] array entirely to avoid vanilla ClearSeat / TumbleVehicle conflicts.
  • Used OverrideDisableSpecialGrabPowers() instead of OverridePhysGrabForcesDisable() so passengers can still carry and use items on the back.
  • Used grabber.physGrabPoint.position for stable front/back detection regardless of player approach direction.
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