CarryFriend
Hold "E" to carry/release teammates, hold "R" to request to be carried. Requires host installation for multiplayer support. Supports carrying up to 3 players.背起队友 / CarryFriend
支持 R.E.P.O. v0.4+。 交流 QQ 群:824639225
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功能说明
本模组允许你背起队友或他们的尸体,用于在联机游戏中进行救助与娱乐。
- 背起/放下:对准队友或死尸头部,长按 "E" 键(默认 0.6 秒,判定时间由各自本地配置决定)。完全无手持与抓取限制,手中拿着手电筒、道具或者左键抓握住对方身体,均能正常长按交互背负。
- 请求被背:对准活着的队友,长按 "R" 键(默认 0.6 秒,判定时间由各自本地配置决定)。
- 主动下车:被背着时,按下 [Space] 空格键,或者长按 "E" / "R" 键,或者**用鼠标左键抓住队友后背加血点(即便手持任何加血道具)**即可下来。
- 自由动作:被背着时仅屏蔽了 WASD 移动。你依然可以自由转头环顾、使用手部抓取周围物品、以及按 F1-F6 播放所有表情动作。
- 多人背负与圆弧对齐:房主可调整最大背负数(1至3人,默认1人)。支持多人同背并自动采用具有贴合感的圆弧排布,下车分散落地,防止发生物理碰撞。
- 房主参数强同步与防回弹:房主设定的高度偏移和最大背人数量在多人联机时自动覆盖强同步给客机,完美解决房主设置可背 3 人而客机只能背 1 人的 Bug;特制纯净版无模组乘客适配,自动强制阻断其在背上起立,下车时自动调用原版物理 Teleport 强力定位,彻底根除下车瞬移回起点的原版同步 Bug。
- 倒地背负、中途加入与复活自愈:完美支持对倒地击倒(Downed)的队友进行对准交互背负,解决了按住 E 毫无反应的问题;Postfix 逻辑加装 try-catch 保护,完美适配中途加入(LateJoinNow)模组与纯净版联机;修复了倒地乘客被长按加血复活后卡在队友背上无法动弹的漏洞,复活即刻瞬间全端重置关系并恢复移动。
配置说明
| 分组 | 配置项 | 默认值 | 说明 |
|---|---|---|---|
| A.模组信息 | 语言 | English | 配置文件显示语言,支持中文与英文。 |
| B.全局设置 | 模组启用 | 开启 | 关闭后模组完全失效,不占用性能。 |
| C.时间设置 | 按住E背起时间 (秒) | 0.6 | 长按所需的按键判定时长。 |
| D.规则设置 | 最大背负数量 | 1 | 单人同时背负的最大数量 (1-3)。由房主控制生效。 |
English
Features
Carry your teammates on your back!
- Carry/Drop: Aim at your teammate or their dead head, hold "E" (default 0.6s, hold duration based on local config). No item holding or physical grab restrictions—you can carry teammates even if you are holding flashlights/tools, or physically grabbing them.
- Request to be Carried: Aim at a live teammate, hold "R" (default 0.6s, hold duration based on local config).
- Dismount: While carried, press Jump [Space], hold "E" or "R", or grab the carrier's back healing spot (even if holding items) with left-click to get down.
- Free Action: Only WASD movement is blocked while carried. You can still look around, grab items, and press F1-F6 to use all expressions/emotes.
- Multiple Passengers & Arc Layout: Host can adjust the passenger limit (1-3, default is 1). Multiple passengers are placed in an arc-shaped layout and dropped separately to prevent collisions.
- Host Sync & Anti-Rubberband: Automatically synchronizes the host's height offset and passenger limit (fixed the bug where clients were stuck carrying 1 player even if host set it to 3). Fully supports vanilla (unmodded) clients by restricting stand-ups and utilizing low-level network Teleports upon dismount to eliminate the origin teleportation bug.
- Downed Carry, Late Join & Revive Adaptations: Supports carrying teammates who are downed (incapacitated) on the ground, fixing the issue where holding "E" had no response. Postfix logic wrapped in try-catch blocks for seamless integration with late-joining mods like Zichen-LateJoinNow and unmodded lobbies. Fixed carry locking issue when being revived/healed.
Settings
| Group | Setting | Default | Description |
|---|---|---|---|
| A.Mod Info | Language | English | Display language for config options (supports English and Chinese). |
| B.Global | Mod Enabled | On | Toggle to enable/disable the mod. |
| C.Timers | Interact Hold Duration (s) | 0.6 | Hold duration required to carry, drop, or request to be carried. |
| D.Rules | Max Carry Count | 1 | Maximum number of players/heads a single person can carry (1-3). Managed by Host. |
